Hi, I love the work you guys have put into the PCSX2 emulator and it plays most games perfectly with no problems. However, the Ratchet and Clank trilogy is the rare exception for me and well as many others.
As you may know textures corrupt in the distance using hardware rendering which has been an issue since the start which hasn't really seen much if any progress since RAC was playable. Yes software rendering fixes the issue but there are drawbacks for example it isn't as pretty as the hardware equivalent and you need a fast CPU to be able to do it.
Have you guys made any progress making the hardware renderer compatible with RAC, is that even planned?
I'd like to hear your thoughts, thanks
As you may know textures corrupt in the distance using hardware rendering which has been an issue since the start which hasn't really seen much if any progress since RAC was playable. Yes software rendering fixes the issue but there are drawbacks for example it isn't as pretty as the hardware equivalent and you need a fast CPU to be able to do it.
Have you guys made any progress making the hardware renderer compatible with RAC, is that even planned?
I'd like to hear your thoughts, thanks
