In ratchet and clank 2 going commando crashes after clearing jammer array level, it starts with a black screen and after crashes..
I've disabed speed hacks but nothing..
Any advices?
D:\Git\pcsx2_master\pcsx2\FiFo.cpp(48) : assertion failed:
Function: ReadFIFO_VIF1
Thread: EE Core
Condition: vif1Regs.stat.FQC != 0
Message: FQC = 0 on VIF FIFO READ!
Stacktrace:
[00] 0x00597705
[01] 0x0059E4DD
[02] 0x005BBA0D
[03] 0x005BBA0D
[04] NvOptimusEnablement
[05] 0x0089DDE0
[06] 0x0069DA71
[07] 0x00B26BE5
[08] 0x00B26AC9
[09] 0x00B26904
[10] 0x00B2693D
[11] o_iswdigit
[12] BaseThreadInitThunk
[13] RtlGetAppContainerNamedObjectPath
[14] RtlGetAppContainerNamedObjectPath
I've disabed speed hacks but nothing..
Any advices?
D:\Git\pcsx2_master\pcsx2\FiFo.cpp(48) : assertion failed:
Function: ReadFIFO_VIF1
Thread: EE Core
Condition: vif1Regs.stat.FQC != 0
Message: FQC = 0 on VIF FIFO READ!
Stacktrace:
[00] 0x00597705
[01] 0x0059E4DD
[02] 0x005BBA0D
[03] 0x005BBA0D
[04] NvOptimusEnablement
[05] 0x0089DDE0
[06] 0x0069DA71
[07] 0x00B26BE5
[08] 0x00B26AC9
[09] 0x00B26904
[10] 0x00B2693D
[11] o_iswdigit
[12] BaseThreadInitThunk
[13] RtlGetAppContainerNamedObjectPath
[14] RtlGetAppContainerNamedObjectPath