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Try messing around with the clamping options and see if any combination makes a difference with the game's progression. It sounds like an emulation bug.
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It's just the console log. You can find in Documents>PCSX2>Logs
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In Documents>PCSX2>Logs is nothing there, i'm just found in the pcsx2 1.1.0 file: r5769, r5733
in r5769:
PCSX2 1.1.0.r5766 - compiled on Dec 17 2013
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 4095 MB
CPU name = Pentium® Dual-Core CPU E5200 @ 2.50GHz
Vendor/Model = GenuineIntel (stepping 06)
CPU speed = 2.499 ghz (2 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 0000e39d
x86EFlags = 20100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files (x86)\pcsx 1.1.0\EmuCR-Pcsx2-r5769\plugins\GSdx32-SSE2.dll
Binding PAD: C:\Program Files (x86)\pcsx 1.1.0\EmuCR-Pcsx2-r5769\plugins\PadSSSPSX.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding SPU2: C:\Program Files (x86)\pcsx 1.1.0\EmuCR-Pcsx2-r5769\plugins\SPU2-X.dll
Binding CDVD: C:\Program Files (x86)\pcsx 1.1.0\EmuCR-Pcsx2-r5769\plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\pcsx 1.1.0\EmuCR-Pcsx2-r5769\plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\pcsx 1.1.0\EmuCR-Pcsx2-r5769\plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\pcsx 1.1.0\EmuCR-Pcsx2-r5769\plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9645 games on record (loaded in 320ms)
(GameDB) Unloading...
and in r5733:
PCSX2 1.1.0.r5730 - compiled on Oct 5 2013
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 4095 MB
CPU name = Pentium® Dual-Core CPU E5200 @ 2.50GHz
Vendor/Model = GenuineIntel (stepping 06)
CPU speed = 2.499 ghz (2 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 0000e39d
x86EFlags = 20100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files (x86)\pcsx 1.1.0\Pcsx2 1.1.0 rev 5733[KingTodd]\plugins\GSdx32-SSE2.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Program Files (x86)\pcsx 1.1.0\Pcsx2 1.1.0 rev 5733[KingTodd]\plugins\PadSSSPSX.dll
Binding SPU2: C:\Program Files (x86)\pcsx 1.1.0\Pcsx2 1.1.0 rev 5733[KingTodd]\plugins\Endless406.dll
(GameDB) 9645 games on record (loaded in 345ms)
Binding CDVD: C:\Program Files (x86)\pcsx 1.1.0\Pcsx2 1.1.0 rev 5733[KingTodd]\plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\pcsx 1.1.0\Pcsx2 1.1.0 rev 5733[KingTodd]\plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\pcsx 1.1.0\Pcsx2 1.1.0 rev 5733[KingTodd]\plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\pcsx 1.1.0\Pcsx2 1.1.0 rev 5733[KingTodd]\plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) Unloading...
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Quote:EmuCR-Pcsx2-r5769
Quote:Pcsx2 1.1.0 rev 5733[KingTodd]
we don't support crappy unofficial/pirate builds.
Delete everything, download offical version, and then we'll help
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Where can i download the official version ?
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(12-21-2013, 05:01 PM)Master Chef Wrote: Where can i download the official version ?
lol.
you register on pcsx2 forums and don't even visit pcsx2 main website ?
http://pcsx2.net/download.html
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12-21-2013, 05:03 PM
(This post was last modified: 12-21-2013, 05:08 PM by Master Chef.)
I'm deleted the r5733 and r5769 versions.