04-20-2009, 05:11 AM
(This post was last modified: 04-20-2009, 05:48 AM by With Teeth.)
Been playing through the game today, and I came to the first "major" boss, Belial. I'm using ZeroGS and everything's worked wonderfully so far. At a random point during the battle, this error hits. Everything turns into geometric shapes and the game works fine for about 5 seconds, then stutters, then something else will happen. Either the game will freeze, the game will close, the whole computer will freeze, or the weirdest one yet, static-y stuff will appear all over my monitor and remain there even after the emulator closes until I restart the computer. I have both a save state and a memory card save right before the boss fight and some form of this error always happens here, I have tested it 15 times. It always kicks in at a random time within the first 30 seconds of the boss fight and as described has various results. I would try to take a screenshot but my computer freezes 95% of the time the error happens. This continues with all settings of speedhacks. Has anyone else experienced this? Note: this is ONLY on ZeroGS, GSDX works on this boss fight but is slow, as is normal for Odin Sphere.
Edit: When the error occurs, this is what is displayed in the console, if it means anything:
scratch pad : 10880/16384
Starting FnCore
useed scratch pad size : 10880[byte], 11[kbyte]
PS2RNA: sceSifAllocIopHeap(266304) ret=0x000c4900
PS2RNA: sceSifAllocIopHeap(2256) ret=0x00105a00
PS2RNA: sceSifAllocIopHeap(16448) ret=0x00106300
DVCI: File cache was not hit. "\DISC.CUM;1"
Edit: When the error occurs, this is what is displayed in the console, if it means anything:
scratch pad : 10880/16384
Starting FnCore
useed scratch pad size : 10880[byte], 11[kbyte]
PS2RNA: sceSifAllocIopHeap(266304) ret=0x000c4900
PS2RNA: sceSifAllocIopHeap(2256) ret=0x00105a00
PS2RNA: sceSifAllocIopHeap(16448) ret=0x00106300
DVCI: File cache was not hit. "\DISC.CUM;1"
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