(04-14-2013, 04:31 PM)billyash Wrote: really? If weak machine has no issue then strong machine has issu? How about my thread "share per game ini". Is it having issue on strong machine since mine is weak? :|
Indeed, that's the reason I said testing those settings on my machine would not be useful (and mine is not that powerful machine but is fast enough to run almost all games at full speed without hacks or just a little).
That's only the "equilibrium" law, the best is always the just, lack or excess can be equally bad.
But maybe I should explain why I say that could happen.
In the slow machine the CPU and GPU are struggling already to get the nominal FPS and the whole emulation (which is not only image), so the sync problems could be not felt (or maybe just you became used to it). But faster machines would be less loaded and then it would be processing a lot more things and the loss of sync would be evident.
I tried that hack on the Zone of Enders which is the only one I have performance issues at reasonable speedhacks... and it actually made things worse, not only desynced what worked before as became even slower in general.
The other games I have no problems running full speed just continued running full speed but then with sync problems... bad deal.
PS: But is necessary to understand that Zone of Enders has more than performance issues, it is a game which don't like EE cyclerate at all, at least at my setup.