12-27-2014, 10:07 PM
That's why some sort of pacing timer would be useful. Whatever it's tick rate is would be your max possible desync. At 60 frames per tick, in a very bad scenario you could get off by a second, BUT it would be remedied and resynced at the end of that second. However, I suspect it would cause stuttering. So maybe 15 frames per tick, or 25% of full speed(50/60).
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