03-28-2010, 01:55 PM
Hi,
I was wondering if it's possible for GSdx to have an option to match the window resolution to the frame buffer resolution?
I'm trying to take exact screenshots of a game, ie. without any filtering and the window always defaults to a resolution much higher than the 640x448 that the game actually outputs.
BTW, I don't really mind if the framebuffer width/height ratio doesn't match the aspect ratio since I can accommodate that on my end
!
Thanks
I was wondering if it's possible for GSdx to have an option to match the window resolution to the frame buffer resolution?
I'm trying to take exact screenshots of a game, ie. without any filtering and the window always defaults to a resolution much higher than the 640x448 that the game actually outputs.
BTW, I don't really mind if the framebuffer width/height ratio doesn't match the aspect ratio since I can accommodate that on my end

Thanks