@Request thread for new game in compatibility list
(This is a copy of the report I wrote on the Wiki. You can also find screenshots there.)

1)Game title: Fire Heroes
2)ELF name: SLES-53237
3)Game CRC: 90C5D585
4)Compatibility report:

PC Specs:

CPU: Intel i7-9700k @ 3.60GHz
GPU: NVIDIA GTX 2070 8GB

Build Description: PCSX2 v1.7.2421 Windows
If other please specify: N/A

BIOS Used: Europe v01.60(04/10/2002) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Zero

GS Settings: Software Mode, Auto Flush: Enabled, Mipmapping: Enabled, Extra Rendering Threads: 2

GS HW Hacks: None

Speedhacks Used: Preset 2 - Safe (Default), InstantVU: Enabled, INTC Spin Detection: Enabled, Wait Loop Detection: Enabled, mVU Flag Hack: Enabled

Gamefixes Used: None (Preset 2 (Safe (Default))

Amount of testing done (little/medium/much/completed-game): completed-game

Comments:

BIOS Europe v01.60, fully playable from start to finish. I have beaten the three branches of the campaign (Douglas, Max and Scott). Runs at full speed at native resolution in software mode with just some minor slowdowns (sometimes caused by the game while reporting a 60 FPS speed, some others for real). The softlock when finishing Douglas' Chapter 4 happens in real hardware (press the X Button to skip the scene).

Bugs:

The biggest one would be that UI elements warp over diagonal axis, like the diagonal side of the two triangles that would conform each UI element's box, happening exclusively in Software mode. Hardware modes show no problem on that regard.

Since this game is a bit on the unpolished side, I'm going to mention some issues that happen in real hardware just so people know they are not PCSX2's fault:
- Softlock at a black screen right after the ending cutscene of Douglas' Chapter 4. This can be avoided by pressing the X Button to skip the cutscene.
- Douglas, Max and Scott's models suddenly losing their bilinear filtering during Chapter 9.
- Transparent windows hiding the flames (at the monorrail).
- Slowdowns that actually report full speed on the FPS counter.

Status
Playable


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1)Game title: 1945 I & II - The Arcade Games
2)ELF name: SLES-51741
3)Game CRC: B4D4EF86
4)Compatibility report:


PC Specs:
CPU: Intel® Pentium® CPU G2030 @ 3.00GHz
GPU: PALIT GeForce GT 1030 @ 2 GB


OS:Windows 10 Home x64
Build Description: PCSX2 Nightly - v1.7.2743 Release Pack - Windows 


If other please specify: N/A


BIOS Used: Europe v02.00(14/06/2004) Console


EE/VU Clamp modes: Standard
EE/VU Rounding: Standard


Speedhacks Used:
Standard Speedhackers


Gamefixes Used: N/A


Amount of testing done (little/medium/much/completed-game):
Completed


Comments:
The 2D game does an excellent job in hardware mode at 1620p (3K) 60 FPS, I didn’t notice any bugs, I didn’t notice any freezes or slowdowns either.


Bugs: N/A


Status:
Perfect
OS: Windows 10 Home
CPU: Intel® Pentium® CPU G2030 @ 3.00GHz
GPU: NVIDIA GeForce GT 1030 @ 2 GB
RAM: 12 GB DDR3
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(This is a copy of the report I wrote on the Wiki. You can also find screenshots there.)

1)Game title: Official PlayStation 2 Magazine Demo 44
2)ELF name: SCED-52052
3)Game CRC: 90C0E5F1
4)Compatibility report:

PC Specs:

CPU: Intel i7-9700k @ 3.60GHz
GPU: NVIDIA GTX 2070 8GB

Build Description: PCSX2 v1.7.2952 QT Windows
If other please specify: N/A

BIOS Used: Europe v01.60(04/10/2002) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Zero

Additional emulation settings: Cycle-Rate: 100%, Cycle Skip: Normal, EE Rounding Mode: Default, EE Clamping Mode: Default, Affinity Control: Disabled, VU Rounding Mode: Default, VU Clamping Mode: Default, MTVU: Enabled, Instant VU1: Enabled, Fast CDVD: Disabled, Advanced System: All Settings enabled except Enable Cache

GS Settings: Auto Flush: Enabled, Mipmapping: Enabled, Extra Rendering Threads: 2, Async Texture Loading: Enabled, Edge Anti-Aliasing: Enabled

GS HW Hacks: None

Speedhacks Used: Default values

Gamefixes Used: None

Amount of testing done (little/medium/much/completed-game): completed-game

Comments:

BIOS Europe v01.60, all demos are playable. Only the DOT HACK video shows unfixable audio stutters every 2 seconds.

Bugs:

Whiplash: Distorted textures
  • Description: In Hardware Mode, mipmapping issues cause several object and character textures to appear distorted from a certain distance. This issue also happens with the full game.
  • Workaround: This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions set Renderer to Software mode by selecting one of the "(Software)" options and check that Mipmapping is enabled. Press the insert key in-game to toggle mipmapping.
Urban Freestyle Soccer: Black trails
  • Description: In Hardware Mode, characters and objects leave a black trail behind, leaving the screen darkened.
  • Workaround: Play in Software Mode.
Dot Hack trailer
  • Description: The audio of the trailer has crackles every two seconds approximately.
  • Workaround: Unfixable for now.
Other issues unrelated to PCSX2
  • Crash Nitro Kart demo's screen will be displayed stretched out if your BIOS' language is anything other than English. This issue also happens in real hardware.
  • Downhill Domination will glitch out when exiting this demo if your BIOS' language is anything other than English. This issue also happens in real hardware.

Status
Playable
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1)Game title: Winx Club
2)ELF name: SLES-53219
3)Game CRC: 0FECA8E8
4)Compatibility report:


PC Specs:
CPU: Intel® Pentium® CPU G2030 @ 3.00GHz
GPU: PALIT GeForce GT 1030 @ 2 GB


OS:Windows 10 Home x64
Build Description: PCSX2 Nightly - v1.7.2916 Release Pack - Windows 


BIOS Used: Europe v02.00(14/06/2004) Console


EE/VU Clamp modes: Standard
EE/VU Rounding: Standard


Speedhacks Used:
Standard Speedhackers


Amount of testing done (little/medium/much/completed-game): Medium


Comments: The game runs at 1440p (2K) and 1620p (3K) 50/60 FPS with no bugs, brakes or freezes. To prevent the game from freezing during the passage of the second level, you need to use software mode and in the sound settings, set Async Mix. After passing the location of the second level, the third level begins and you can turn on the hardware mode back.
The location that the game freezes is shown in the screenshot. The location of the third level is also shown in the screenshot.


Bugs: Level 2 freezes in a few seconds in hardware mode due to audio error.
Code:
Processing 0x0 surface change
Changing to surfaceless and pausing
(VMManager) Pausing...
(AAudioMod) Requesting pause...


Status:
Playable


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OS: Windows 10 Home
CPU: Intel® Pentium® CPU G2030 @ 3.00GHz
GPU: NVIDIA GeForce GT 1030 @ 2 GB
RAM: 12 GB DDR3
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Game Title: 名探偵コナン 大英帝国の遺産
(Meitantei Konan: Daieiteikoku no Isan)
Elf Name: SLPS 25426
Game CRC: 0xBFFC4507
Compatibility Report:

PC Specs:

CPU: Intel Core i7-9750H @2.60GHz
GPU: NVIDIA GeForce RTX 2070 with Max-Q Design

Build Description: PCSX2 Nightly - v1.7.3304 - Windows

BIOS Used: USA v01.60(07/02/2002) 

EE/VU Clamp Modes: Normal (Default)
EE/VU Rounding: Chop/Zero (Default)

Speedhacks Used: MTVU, Instant VU1

Gamefixes Used: N/A

Amount of Testing Done: Completed Game

Comments: Minor issues and severe slowdown at times

Bugs: Text is shaded improperly throughout the game and 'Talk' and 'Menu' never appear:

[Image: Dark-text.png]
[Image: More-Dark-Text.png]
[Image: No-Talk.png]

This is how it looks on a real PS2:

[Image: How-it-should-be-2.png]
[Image: Howitshouldbe3.png]
[Image: How-it-should-be.png]

Status: Playable
Reply
1) Game Title: Princess Maker
2) ELF Name: SLKA-15031
3) Game CRC: 0x04A130E7

PC Specs:

CPU: AMD Ryzen 5 5600X 4.60 Ghz
GPU: NVIDIA GeForce GTX 3070 8GB

Build Description: PCSX2 1.7.3810
If other please specify: N/A

BIOS Used: Japan v01.00(17/01/2000) Console

EE/VU Clamp modes: Normal/Normal (I don't know where to find this but it's kept on default)
EE/VU Rounding: Chop/Chop  (I don't know where to find this but it's kept on default)

GSdx Settings: Vulkan Hardware, 4x Native, Basic Blending Accuracy, Bilinear (PS2Texture Filtering)

GSdx HW Hacks: N/A

Speedhacks Used: N/A

Gamefixes Used: Automatic

Amount of testing done (little/medium/much/completed-game): little

Comments:

Plays just fine, constant 60 FPS, didn't play it for too long cause I don't understand Korean.
But I can get from the menus to the gameplay and all seems fine.

Bugs:

N/A

Status
Playable


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1) Game Title: Princess Maker - Refine
2) ELF Name: SLPS-20361
3) Game CRC: 0x04A130E7

PC Specs:

CPU: AMD Ryzen 5 5600X 4.60 Ghz
GPU: NVIDIA GeForce GTX 3070 8GB

Build Description: PCSX2 1.7.3810
If other please specify: N/A

BIOS Used: Japan v01.00(17/01/2000) Console

EE/VU Clamp modes: Normal/Normal (I don't know where to find this but it's kept on default)
EE/VU Rounding: Chop/Chop  (I don't know where to find this but it's kept on default)

GSdx Settings: Vulkan Hardware, 4x Native, Basic Blending Accuracy, Bilinear (PS2Texture Filtering)

GSdx HW Hacks: N/A

Speedhacks Used: N/A

Gamefixes Used: Automatic

Amount of testing done (little/medium/much/completed-game): little

Comments:

Plays just fine, constant 60 FPS, didn't play it for too long cause I don't understand Japanese.
But I can get from the menus to the gameplay and all seems fine.

Bugs:

N/A

Status
Playable
Reply
1) Game Title: Princess Maker 2
2) ELF Name: SLPS-20393
3) Game CRC: 0x04A130E7

PC Specs:

CPU: AMD Ryzen 5 5600X 4.60 Ghz
GPU: NVIDIA GeForce GTX 3070 8GB

Build Description: PCSX2 1.7.3812
If other please specify: N/A

BIOS Used: Japan v01.00(17/01/2000) Console

EE/VU Clamp modes: Normal/Normal (I don't know where to find this but it's kept on default)
EE/VU Rounding: Chop/Chop  (I don't know where to find this but it's kept on default)

GSdx Settings: Vulkan Hardware, 4x Native, Basic Blending Accuracy, Bilinear (PS2Texture Filtering)

GSdx HW Hacks: N/A

Speedhacks Used: N/A

Gamefixes Used: Automatic

Amount of testing done (little/medium/much/completed-game): little

Comments:

Plays just fine, constant 60 FPS, didn't play it for too long cause I don't understand Japanese.
But I can get from the menus to the gameplay and all seems fine.

Bugs:

N/A

Status
Playable


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1) Game Title: Princess Maker 2
2) ELF Name: SLKA-15033
3) Game CRC: 0x1111E8C2

PC Specs:

CPU: AMD Ryzen 5 5600X 4.60 Ghz
GPU: NVIDIA GeForce GTX 3070 8GB

Build Description: PCSX2 1.7.3812
If other please specify: N/A

BIOS Used: Japan v01.00(17/01/2000) Console

EE/VU Clamp modes: Normal/Normal (I don't know where to find this but it's kept on default)
EE/VU Rounding: Chop/Chop  (I don't know where to find this but it's kept on default)

GSdx Settings: Vulkan Hardware, 4x Native, Basic Blending Accuracy, Bilinear (PS2Texture Filtering)

GSdx HW Hacks: N/A

Speedhacks Used: N/A

Gamefixes Used: Automatic

Amount of testing done (little/medium/much/completed-game): little

Comments:

Plays just fine, constant 60 FPS, didn't play it for too long cause I don't understand Korean.
But I can get from the menus to the gameplay and all seems fine.

Bugs:

N/A

Status
Playable
Reply
1) Game Title: Princess Maker 4
2) ELF Name: SLPM-65936
3) Game CRC: 0xDAE04C74

PC Specs:

CPU: AMD Ryzen 5 5600X 4.60 Ghz
GPU: NVIDIA GeForce GTX 3070 8GB

Build Description: PCSX2 1.7.3812
If other please specify: N/A

BIOS Used: Japan v01.00(17/01/2000) Console

EE/VU Clamp modes: Normal/Normal (I don't know where to find this but it's kept on default)
EE/VU Rounding: Chop/Chop  (I don't know where to find this but it's kept on default)

GSdx Settings: Vulkan Hardware, 4x Native, Basic Blending Accuracy, Bilinear (PS2Texture Filtering)

GSdx HW Hacks: N/A

Speedhacks Used: N/A

Gamefixes Used: Automatic

Amount of testing done (little/medium/much/completed-game): little

Comments:

Plays just fine, constant 60 FPS, didn't play it for too long cause I don't understand Japanese.
But I can get from the menus to the gameplay and all seems fine.

Bugs:

N/A

Status
Playable


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