03-07-2018, 05:59 PM
Ok, second try. As I was told, I will create a new thread for this issue. Sorry, for ignoring some forum rule about not reviving old threads before.
Reservoir Dogs on PCSX2 creates a glitch when going into "bullet festival" mode.
I just copy & paste relevant information from the old thread here:
My Specs:
Operating System = Microsoft Windows 10 Pro (build 16299), 64-bit
Physical RAM = 16317 MB
CPU name = Intel® Core™ i7-8700K CPU @ 3.70GHz
Vendor/Model = GenuineIntel (stepping 0A)
CPU speed = 3.638 ghz (12 logical threads)
GTX1080 Phoenix GLH
I tried to run this all other settings on default in Hardware OpenGL, D3d9 and D3d11 rendering modes on 1.4.0 stable. All showed the glitch when using bullet festival. What vader20555 hasn't written in an old thread about this: You can get rid of the glitch in software mode. This is of course not desirable because of reduced performance & lack of scaling options.
(The latest nightly pcsx2-v1.5.0-dev-2319-gf6e4a3081 has this game broken in toto, it seems. Colors are messed up all the time, and software mode didn't help in that case).
So is there any way to tweak this game into getting rid of the "bullet festival" glitch in 3d hardware modes? As I have just been using Psx2 for some days now, I'm not too knowledgable about all the other settings.
Here is a link to a dump file I created when this problem happened:
https://www.dropbox.com/s/vhipl0dq5wqaof...h.zip?dl=0
Reservoir Dogs on PCSX2 creates a glitch when going into "bullet festival" mode.
I just copy & paste relevant information from the old thread here:
My Specs:
Operating System = Microsoft Windows 10 Pro (build 16299), 64-bit
Physical RAM = 16317 MB
CPU name = Intel® Core™ i7-8700K CPU @ 3.70GHz
Vendor/Model = GenuineIntel (stepping 0A)
CPU speed = 3.638 ghz (12 logical threads)
GTX1080 Phoenix GLH
I tried to run this all other settings on default in Hardware OpenGL, D3d9 and D3d11 rendering modes on 1.4.0 stable. All showed the glitch when using bullet festival. What vader20555 hasn't written in an old thread about this: You can get rid of the glitch in software mode. This is of course not desirable because of reduced performance & lack of scaling options.
(The latest nightly pcsx2-v1.5.0-dev-2319-gf6e4a3081 has this game broken in toto, it seems. Colors are messed up all the time, and software mode didn't help in that case).
So is there any way to tweak this game into getting rid of the "bullet festival" glitch in 3d hardware modes? As I have just been using Psx2 for some days now, I'm not too knowledgable about all the other settings.
Here is a link to a dump file I created when this problem happened:
https://www.dropbox.com/s/vhipl0dq5wqaof...h.zip?dl=0