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Quote:I mean when I change the resolution (Native to 1024x768), some "additional shadows"(of any object)
that's to be expected with custom internal res.
man, we should really remove this...
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That's how the game is supposed to look.
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Hi again. I've got something new to explain.
I know Custom resolution makes glitches sometimes, but the problem is about natives too.
I reached a place in the game, which has more graphical objects(Fog, rain, cloud, flame,...) now I realize that if I use Native resolution, or set custom to 512x448(The same native), screen is fine, but if I change it to 2,3,...xNative, problem returns and any moving object goes blurry. If I change it to custom, still have the problem but nothing is blurry.
Is there a way to use a resolution higher than Native without glitch?
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10-18-2020, 08:05 AM
(This post was last modified: 10-20-2020, 08:29 AM by SeyedAli.)
Got something newer today. If I set resolution more than 1024(Native or custom), all moving objects go blurry.