Resolved: [Bug Report] Castlevania: Lament of Innocence [NTSC]
#21
Great.. It works! I have a problem with Zero GS-OPENGL-PG-R1365 and ZZOgl-r169.dll.. How do you have this picture in good graphic ? I got a few glitch graphic.

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#22
turn off drivers antialliasing settings, probably.
#23
Don't use ZZogl/ZeroGS plugins with LoI, they completely brokes everything in the game.
GSdx is your choice.
#24
Thanks but I figure it out before you posted it. Guess what ? I restart PCSX2 then continue in the save point area and everything's back to normal..The graphic is good. Kein, I appreciate that. It works now. Thanks!
#25
One more thing.. How do I fix the character's weird shadow ? Look at this:


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#26
Read the first post.
#27
the issue in the first post i'm 95% sure is a clamping problem.
clamping bugs are something we can't emulate properly without big slowdowns, so they're always going to be a problem due to the ps2's inability to follow the IEEE floating point standard.

the issue may be hack-fixed when i fully implement Extra clamp modes with mVU however.
Check out my blog: Trashcan of Code
#28
(09-04-2009, 08:48 PM)Kein Wrote: Read the first post.

http://forums.pcsx2.net/thread-3031-post...l#pid42975

I tried to download gsdump link but the file was deleted.
#29
the way shadows are fixed is to run in Software mode.
Check out my blog: Trashcan of Code
#30
Yeah, in Software mode works but fps speed drop down and slowly a little bit. Is that suppose to be that way ? If I use hardware mode (default) then the speed is fully.




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