07-29-2011, 07:22 AM
tbh the "!@#$" message is pretty funny xD
i looked it up in the source code, and it seems that's what gsdx uses when running out of memory or something.
these snowblind games have multiple problems with pcsx2 and gsdx.
one problem is that they seem to cause gsdx to allocate huge amounts of memory and usually end up crashing due to this.
another problem is there is texture corruption on the 3d, and none of us have figured out what the cause is, and therefor we don't know how to fix it...
i looked it up in the source code, and it seems that's what gsdx uses when running out of memory or something.
these snowblind games have multiple problems with pcsx2 and gsdx.
one problem is that they seem to cause gsdx to allocate huge amounts of memory and usually end up crashing due to this.
another problem is there is texture corruption on the 3d, and none of us have figured out what the cause is, and therefor we don't know how to fix it...
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