FOR THOSE WHO SEEK INFO OF EEEPC, EMULATION, RESULTS ON
GAME or BUG's.
Bug Report
problems with the PS2 emulator (pcsx2-r1888 – Sep 20 2009 (VC9)) running 'disney’s treasure planet'
there are also some errors caused/not caused by the emulator
problems 1.bmp (Size: 123,85 KB / Downloads: 917)
unknown vifcmd's, DMA errors
problems 2.bmp (Size: 82,1 KB / Downloads: 790)
unknown vifcmd's
problems 3.bmp (Size: 82,1 KB / Downloads: 741)
unknown vifcmd's
problems 4.bmp (Size: 82,1 KB / Downloads: 754)
unknown vifcmd's
problems 5.bmp (Size: 129,94 KB / Downloads: 703)
unknown vifcmd's, DMA errors, Call stock overflow
Options used for Config
Graphics
Resolution: 640x480 60hz
Renderer: Direct3D9(Hardware)
Interlacing(F5): Weave bff(saw-tooth)
Aspect Ratio(F6):4:3
Graphics (D3D enhancements)
D3D internal res: 640x512
Or use Scaling: 1x
Graphics(continued)
Logarithmic Z : enabled
8-bit textures : allowed
Alpha correction (FBA) : enabled
Windowed: check box checked
Sound: All set to default
Bios: USA v01.60 Console (07/02/2002)
Plugins used
Graphics: GSdx 2693 (mSVC 15.00, SSE2) 0.1.16
Sound: SPU2-X r2693 1.4.0
First controller: LilyPad svn (r2591) 0.10.0
Second controller: LilyPad svn (r1853) 0.10.0
Cdvdrom: CdvdGigaherz (r2361) 0.8.0
Dev9: DEV9null Driver 0.4.0
USB: USBnull Driver 0.7.0
FireWire: FWnull Driver 0.6.0
All other information about the config is set to default if not mentioned
System information
Model: eeepc 1000h
CPU: 1596mhz (1.6Ghz), could be up to 1710mhz (overclock feature) (eeepc super hybrid engine)
Hard drive: 160GB
RAM: 1Gb
Graphics card: intel chipset 945, Graphics memory: vram:64mb physical, graphics memory increases to 224mb with 1gb memory,64mb
if memory is 512mb (windows 7), 128mb (windows xp, although this is technically impossible to accomplish)
Problem
the game hangs, only after the loading screen, after the intro,
the command prompt shows a series of unknown Vifcmd coding
e.g first letter or number of the uknown command,
usually, 4,3 or b which are the only first numbers or letters that
shown to be unknown. DMA errors consist at the start and at the
end of these commands, and after that, the command prompt told
me that there is a Call Stack Overflow.
This is one problem that is posed by the beta, although the Call Stack
Overflow might be related to cache or Ram of my eeepc, even though my Ram equalled to a total of 3.0GB (virtual+ physical) and didn't run out.
SPEEDS ON EEEPC 1000h
The highest fps percentage of the real speed for this game on my system is (53%) although it is known to go over 53%.
The lowest possible fps percentage on my system is about 14%.
movies are at most (33% speed) (intro)
These percentages are only based on what I have seen emulated.
Hope this helps with the creation of the ps2 emulator pcsx2
anyone can feel free to reply
GAME or BUG's.
Bug Report
problems with the PS2 emulator (pcsx2-r1888 – Sep 20 2009 (VC9)) running 'disney’s treasure planet'
there are also some errors caused/not caused by the emulator





Options used for Config
Graphics
Resolution: 640x480 60hz
Renderer: Direct3D9(Hardware)
Interlacing(F5): Weave bff(saw-tooth)
Aspect Ratio(F6):4:3
Graphics (D3D enhancements)
D3D internal res: 640x512
Or use Scaling: 1x
Graphics(continued)
Logarithmic Z : enabled
8-bit textures : allowed
Alpha correction (FBA) : enabled
Windowed: check box checked
Sound: All set to default
Bios: USA v01.60 Console (07/02/2002)
Plugins used
Graphics: GSdx 2693 (mSVC 15.00, SSE2) 0.1.16
Sound: SPU2-X r2693 1.4.0
First controller: LilyPad svn (r2591) 0.10.0
Second controller: LilyPad svn (r1853) 0.10.0
Cdvdrom: CdvdGigaherz (r2361) 0.8.0
Dev9: DEV9null Driver 0.4.0
USB: USBnull Driver 0.7.0
FireWire: FWnull Driver 0.6.0
All other information about the config is set to default if not mentioned
System information
Model: eeepc 1000h
CPU: 1596mhz (1.6Ghz), could be up to 1710mhz (overclock feature) (eeepc super hybrid engine)
Hard drive: 160GB
RAM: 1Gb
Graphics card: intel chipset 945, Graphics memory: vram:64mb physical, graphics memory increases to 224mb with 1gb memory,64mb
if memory is 512mb (windows 7), 128mb (windows xp, although this is technically impossible to accomplish)
Problem
the game hangs, only after the loading screen, after the intro,
the command prompt shows a series of unknown Vifcmd coding
e.g first letter or number of the uknown command,
usually, 4,3 or b which are the only first numbers or letters that
shown to be unknown. DMA errors consist at the start and at the
end of these commands, and after that, the command prompt told
me that there is a Call Stack Overflow.
This is one problem that is posed by the beta, although the Call Stack
Overflow might be related to cache or Ram of my eeepc, even though my Ram equalled to a total of 3.0GB (virtual+ physical) and didn't run out.
SPEEDS ON EEEPC 1000h
The highest fps percentage of the real speed for this game on my system is (53%) although it is known to go over 53%.
The lowest possible fps percentage on my system is about 14%.
movies are at most (33% speed) (intro)
These percentages are only based on what I have seen emulated.
Hope this helps with the creation of the ps2 emulator pcsx2

anyone can feel free to reply

For every person, there is always a hidden secracy, fantasy is mearly a creative works of such people. My official nickname is spyone7stars.