08-13-2019, 03:33 PM
(This post was last modified: 10-14-2019, 10:59 PM by lightningterror.)
#PCSX2 version: pcsx2-v1.5.0-dev-3242-ged6ac0018-windows-x86
# Emulation options: EE/IOP defaults, VUs defaults;
# Plugins tested: OpenGL(Hardware), Direct3D 11(Hardware)
# Description:
The dog's texture gets progressively covered in black spots as you move it around the level until it's completely black. I've tried pretty much every option in the emulator and nothing helps. The bug can be reproduced just by starting the game and walking around.
It's fine in Software mode.
Video Example:
Log:
# Emulation options: EE/IOP defaults, VUs defaults;
# Plugins tested: OpenGL(Hardware), Direct3D 11(Hardware)
# Description:
The dog's texture gets progressively covered in black spots as you move it around the level until it's completely black. I've tried pretty much every option in the emulator and nothing helps. The bug can be reproduced just by starting the game and walking around.
It's fine in Software mode.
Video Example:
Log:
Code:
PCSX2 1.5.0-20190810154629 - compiled on Aug 11 2019
Savestate version: 0x9a0e0000
Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 18362), 64-bit
Physical RAM = 16334 MB
CPU name = AMD Ryzen 5 2600X Six-Core Processor
Vendor/Model = AuthenticAMD (stepping 02)
CPU speed = 3.592 ghz (12 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 7ed8320b
x86EFlags = 2fd3fbff
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
SSE4a
Reserving memory for recompilers...
Loading plugins from E:\emu\pcsx2-v1.5.0-dev-3242-ged6ac0018-windows-x86
\plugins...
Bound GS: GSdx32-AVX2.dll [GSdx 20190810154629 (MSVC 19.00 AVX2/AVX2) 1.1.0]
Bound PAD: LilyPad.dll [LilyPad (20190810154629) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20190810154629 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20190810154629 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20190810154629 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20190810154629 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20190810154629 0.5.0]
Plugins loaded successfully.
(GameDB) 9805 games on record (loaded in 111ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: E:\emu\Dog's Life (Europe)
(En,Fr,De,Es,It,Nl,Pt,Sv,No,Da,Fi)\Dog's Life (Europe)
(En,Fr,De,Es,It,Nl,Pt,Sv,No,Da,Fi).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1091536 sectors)
Opening USB
Opening FW
Opening DEV9
3.x GL context successfully created
OpenGL information. GPU: GeForce GTX 1080/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver:
NVIDIA 431.60
INFO: GL_ARB_sparse_texture is NOT SUPPORTED
INFO: GL_ARB_sparse_texture2 is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_compute_shader is available
INFO: GL_ARB_shader_storage_buffer_object is available
INFO: GL_ARB_texture_view is available
INFO: GL_ARB_vertex_attrib_binding is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_multi_bind is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available
INFO: GL_ARB_get_texture_sub_image is available
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:0
McdSlot 0 [File]: E:\emu\pcsx2-v1.5.0-dev-3242-ged6ac0018-windows-x86\memcards\Mcd001.ps2
McdSlot 1 [File]: E:\emu\pcsx2-v1.5.0-dev-3242-ged6ac0018-windows-x86\memcards\Mcd002.ps2
GSdx Lookup CRC:0
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_512.48;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SCES_512.48;1) Game CRC = 0x531061F2, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_512.48;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCES_512.48;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SCES_512.48;1
0 00100000 00353220 ......................................................
Loaded, cdrom0:¥SCES_512.48;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
(GameDB) Changing VU0/VU1 clamp mode [mode=3]
EE/iR5900-32 Recompiler Reset
Get Reboot Request From EE
GSdx Lookup CRC:531061F2
GSdx Lookup CRC:531061F2
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadbuffer: addrres 43900 args 0 arg
loadbuffer: id 25, ret 0
loadbuffer: addrres 43900 args 0 arg
loadbuffer: id 26, ret 2
loadbuffer: addrres 43900 args 0 arg
loadbuffer: id 27, ret 2
loadbuffer: addrres 43900 args 0 arg
loadbuffer: id 28, ret 0
loadbuffer: addrres 43900 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadbuffer: id 29, ret 0
loadbuffer: addrres 43900 args 0 arg
Exit MultiStream V6.2 Thread Load
loadbuffer: id 30, ret 0
loadbuffer: addrres 43900 args 0 arg
loadbuffer: id 31, ret 0
loadbuffer: addrres 43900 args 0 arg
loadbuffer: id 32, ret 2
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
CD search for ¥DOGS.DGF;1
loadmodule: fname cdrom0:¥IRX¥USBD.IRX;1 args 0 arg
USB Driver (Version 1.1.0)
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥IRX¥MODUSBKB.IRX;1 args 0 arg
about to create thread
modusbkb: create thread ID= 24780845,
about to start thread
about to return
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥IRX¥MODUSBMS.IRX;1 args 0 arg
loadmodule: id 35, ret 0
SDR callback thread created
CD search for ¥PRELOAD.DAT;1
^^^^^^^^Load 1 - Root
CD search for ¥OVERLAY¥1.OVL;1
CD search for ¥OVERLAY.ZIP;1
Ovl Root Texture 2024912
Ovl Root Font 11664
Ovl Root Shape 2480
Ovl Root Animation 64
^^^^^^^^Load 4 - Banners
Ovl Banners Texture 765232
^^^^^^^^Load 6 - NullMain
^^^^^^Unload 6 - NullMain
^^^^^^^^Load 3 - NullSection
^^^^^^^^Load 5 - Gem
Ovl Gem Texture 323552
Ovl Gem Shape 226944
Ovl Gem Creature 400
Ovl Gem Animation 245264
^^^^^^^^Load 33 - SI_LevelImage
Ovl SI_LevelImage Text 16
^^^^^^^^Load 7 - Main
Ovl Main Texture 69376
Ovl Main Shape 375664
Ovl Main Sound 1056
Ovl Main Creature 9536
Ovl Main DogsTaleLand 169136
Ovl Main Animation 1269408
Ovl Main Script 291824
Ovl Main Music 19344
Ovl Main Text 54192
Ovl Main Sound 512
Ovl Main Music 144656
^^^^^^Unload 3 - NullSection
^^^^^^^^Load 8 - SaveIsland
Ovl SaveIsland Texture 2328336
Ovl SaveIsland Shape 65376
Ovl SaveIsland Sound 112
Ovl SaveIsland Creature 272
Ovl SaveIsland DogsTaleLand 3260144
Ovl SaveIsland Animation 73376
Ovl SaveIsland Script 20688
Ovl SaveIsland NavGraph 4480
Mem: 3317760
Mem: 1872236
Mem: 629888
Mem: 524288
Mem: 327692
Mem: 49152
Mem: 16384
Mem: 12288
Mem: 4112
Mem: 2048
IOP memory 0x0005d000(size:24576) is allocated
IOP memory 0x00063000(size:2048) is allocated
file: ¥FDLOGO.PSS;1
Stream Buffer 1Bank 32768byte 5banks 163840byte used
-------- audio information --------------------
[SShd]
[SSbd]
decode thread: aborted
^^^^^^Unload 4 - Banners
^^^^^^^^Load 2 - NullBanners
Music_PS2Performance::PauseNow
Music_PS2Performance::ResumeNow
^^^^^^Unload 33 - SI_LevelImage
^^^^^^^^Load 34 - H_F_LevelImage
Ovl H_F_LevelImage Texture 118864
Ovl H_F_LevelImage Text 32
Music_PS2Performance::PauseNow
Mem: 3317760
Mem: 1872236
Mem: 629888
Mem: 524288
Mem: 327692
Mem: 49152
Mem: 16384
Mem: 12288
Mem: 4112
Mem: 2048
IOP memory 0x0005d000(size:24576) is allocated
IOP memory 0x00063000(size:2048) is allocated
file: ¥INTRO¥INTROEN.PSS;1
Stream Buffer 1Bank 32768byte 5banks 163840byte used
-------- audio information --------------------
[SShd]
[SSbd]
decode thread: aborted
Music_PS2Performance::PauseNow
^^^^^^Unload 8 - SaveIsland
^^^^^^^^Load 9 - Hicksville
Ovl Hicksville Texture 727520
Ovl Hicksville Shape 53904
Ovl Hicksville Sound 80
Ovl Hicksville Creature 272
Ovl Hicksville DogsTaleLand 1824
Ovl Hicksville Animation 416
Ovl Hicksville Script 8336
^^^^^^^^Load 12 - Hicksville_Farmhouse
Ovl Hicksville_Farmhouse Texture 3370192
Ovl Hicksville_Farmhouse Shape 1116400
Ovl Hicksville_Farmhouse Sound 1952
Ovl Hicksville_Farmhouse Creature 1120
Ovl Hicksville_Farmhouse DogsTaleLand 3867552
Ovl Hicksville_Farmhouse Animation 2711536
Ovl Hicksville_Farmhouse Script 523856
Ovl Hicksville_Farmhouse NavGraph 53040
Ovl Hicksville_Farmhouse Music 1648
Ovl Hicksville_Farmhouse Music 95632
Music_PS2Performance::ResumeNow
CD search for ¥ENGLISH¥SPEECH¥HICK¥DT¥IN_DT_10.MIB;1
CD search for ¥ENGLISH¥SPEECH¥HICK¥DT.ZIP;1
CD search for ¥ENGLISH¥SPEECH¥HICK.ZIP;1
CD search for ¥ENGLISH¥SPEECH.ZIP;1
CD search for ¥ENGLISH.ZIP;1