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01-15-2015, 11:25 AM
(This post was last modified: 08-25-2016, 01:14 PM by FlatOut.)
#PCSX2 version: 1.3.0-20150112225224 (latest), 1.2.1 (stable, no bug on this version)
#Emulation options: Defaults. Have also tried with everything set to interpreter, and different rounding and clamping settings
#Plugins Used: SPU2-X 2.0.0, ZeroSPU2 r5822, Gigaherz SPU2 1.9.0
#There are no sound effects in the game at all. Voice and music both work perfectly, but footsteps, sword sounds etc do not work at all no matter what I do with plugin or emulation settings.
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01-15-2015, 11:59 AM
(This post was last modified: 01-15-2015, 12:00 PM by Blyss Sarania.)
So you are saying it works on 1.2.1 stable but not on 1.3.0, right?
You try change output module in SPU-2X? The default changed to PortAudio lately, so maybe try Xaudio2
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That's interesting. Can you give me a specific example and maybe a memcard save? I have the game and I'd like to test it tomorrow, but I don't wanna go through the opening crap lol
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01-15-2015, 12:36 PM
(This post was last modified: 01-15-2015, 12:37 PM by Blyss Sarania.)
Nah, that's okay. I'll just play it in turbo mode.
Try this: Take the SPU-2x plugin from 1.2.1, rename it to something like spu2xold.dll or whatever and put it in the 1.3.0 plugin folder. Run 1.3.0, choose it in plugin/bios selector, configure it, and then try.
If the sound effects work then, then we've isolated the issue to spu-2x and not the emu core, at least.
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Now why didn't I think of that. Yes it works fine with SPU2-X from 1.2.1.
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Do you use savestates to test the sound or do you restart the game every time you test something new?
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So some update to spu2-x broke it. At least the devs will know where to look now.
Care to try a few builds from buildbot.orphis.net to track down where it broke?
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