Resolved: [Bug Report] Garouden Break Blow - Fist or Twist [NTSC-J]
#1
Hi im new here and I started playin this fun fighting game, it runs very well except for this one bug.

# PCSX2 version: V 0.9.7 beta, Official V 0.9.8
# CPU options: Cpu Options from V 0.9.8-r4600
EE/IOP: All options set to default
VUs: VU0 - superVU Recompiler, VU1 - superVU Recompiler
GS: All options set to default
# Plugins Used: GSdx 0.1.16 (Hardware and software, dx11), ZeroGS 0.1.97.1
# Description: When a player hits an opponents body part beyond it's threshold, the game freezes showing the same frame.

Here is the link to the save state that will replicate the bug.

Sponsored links

#2
Does the bug occur with the microVU recompiler as well?
[Image: newsig.jpg]
#3
(05-02-2011, 12:23 PM)Bositman Wrote: Does the bug occur with the microVU recompiler as well?
Yes, I have tried most of settings but no luck, also at the start of some fights it freezes aswell.
#4
What do you have your Clamps for EE and VU set to? Try putting them on full or none, see if there's any change.
[Image: ref-sig-anim.gif]

#5
(05-02-2011, 01:56 PM)refraction Wrote: What do you have your Clamps for EE and VU set to? Try putting them on full or none, see if there's any change.

Changed both EE and VU clamping to full and extar + Preserve sign. Runs around 40fps during fights but still freezes during same circumstances, also with both settings set to none.
#6
Help game crashes! when the broken bones! and some lvl! What to do?
#7
(05-18-2011, 12:10 PM)alekon Wrote: Help game crashes! when the broken bones! and some lvl! What to do?

We don't dig up 3 month old threads for support questions in the wrong section.

[Image: ref-sig-anim.gif]

#8
Thank you for your report.
This bug report has now been marked as Resolved since it has been fixed on our code base.

This thread will now be closed and moved to the resolved bug reports subforum.




Users browsing this thread: 1 Guest(s)