Resolved: [Bug Report] Jak X [PAL]
# PCSX2 version: 1.4.0 ; v1.5.0-dev-280-gea1a994 ; v1.5.0-dev-296-g5b74374
# Computer specs : i7-4790 @3.6GHz, Nvidia GTX 970 4Gb, 16Gb of RAM
# European 2.00 BIOS
# CPU options: EE/IOP defaults, VUs defaults (Preset 1 safest)
# Plugins used: GSdx 20160207113503 (msvc 19.00) 1.0.0 both Software and Hardware, SPU2-X 20160207113503 Timestretch Catmull-rom X-Audio 2
#GSdx Settings : Tested both D3D11 and 9, 3x native, PS2 bilinear, 16x anisotropic filtering, CRC full, no HW Hacks, nothing modified in shader config. (excepted the last two, every settings have been tested on several options to the same result, so this is my usual settings when playing.)

# Description: 
v1.5.0-dev-280-gea1a994 : Any pre-rendered videos that are supposed to loop (character select, track preview) freezes the whole game (but not the BGM) when they loop. To replicate, go to exhibition, and wait on any screen that have a pre-rendered video (almost every screens but is faster on character select as it is a short loop)
Also, manual saving hangs/softlock the game. (it still saves but you have to restart the game) This includes creating a new save. Create a new save to replicate.
On a less important note, some tires appear textureless ingame (but not in menu preview)
The game freezes ingame randomly as well ? It's very rare, only happened once, and replaying the race on the same parameters, track character etc several times, I couldn't make it to freeze again.

1.4.0 and v1.5.0-dev-296-g5b74374 : The game fails to boot even with the correct patch (DF659E77.pnach for PAL) and cheats enabled but no additional cheats just the patch. (Infinite black screen after PS2 logo)

Provided is a memcard for faster access. (So you could skip new save problem and unskippable tutorial to test video freeze).

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Thank you for your report.
This bug report has now been marked as Resolved since it has been fixed on our code base.

This thread will now be closed and moved to the resolved bug reports subforum.

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