Quick Edit:
1-17-2014 Tested with SVN 5816, all bugs are fixed! Plays 100% | 100% Perfect Graphics | 100% Sound / Video (Use Game Fix)
Note: To remove bounding boxes around the spell 'Fireball' or 'Fireblast' turn off Texture Filtering in GSdx
Quick Edit:
Plugins Used - - -
GS: GSdx 5814 (MSVC 16.00, SSE41) 0.1.16 [GSdx32-SSE4]
Emulator Settings - - -
Set to 'Safest'
Game Fixes: Switch to GSdx to software rendering when a FMV plays
Nothing else changed.
Video Plugin Settings - - -
Native x3 (Use Native for some speed-up, but no problems with x3)
Direct3D11 (Hardware)
Nothing else changed.
* * * * *
I've noted that this may have been brought up before, however there is also 1 extra bug included with this thread post.
- The graphics attached to certain characters (i.e. long flowing beards, dresses, hanging cloth, breast area) go in all different directions. I am currently using SVN 1.1.0.5815 (and I have tested 5649 + 5694). Fixed with SVN 5815 for NTSC-U, SVN 5816 for PAL.
- The other bug is a bit harder to spot; after you win a battle (can't recall the map, it's the one with the boats for Liu Bei), Zhuge Liang will give you a status report. The text appears, but no sound is played for his dialogue. For Sun Quan, his armor creaks, but he does not speak his dialogue, while 5 seconds later, the next guy to talk -> dialogue plays. Tried to replicate it with SVN 5816, looks like it is fixed.
- Lastly, in the newest svn 5649, the confirmation buttons disappear. In svn 5645 they are there. (The Cross and Triangle are to appear when you load a game / save). I currently do not have screen shots for this bug (I reverted back); available upon request. Fixed with SVN 5694
Quick Edit: I have tried messing around with skipdraw, but with no results.
1-17-2014 Tested with SVN 5816, all bugs are fixed! Plays 100% | 100% Perfect Graphics | 100% Sound / Video (Use Game Fix)
Note: To remove bounding boxes around the spell 'Fireball' or 'Fireblast' turn off Texture Filtering in GSdx
Quick Edit:
Plugins Used - - -
GS: GSdx 5814 (MSVC 16.00, SSE41) 0.1.16 [GSdx32-SSE4]
Emulator Settings - - -
Set to 'Safest'
Game Fixes: Switch to GSdx to software rendering when a FMV plays
Nothing else changed.
Video Plugin Settings - - -
Native x3 (Use Native for some speed-up, but no problems with x3)
Direct3D11 (Hardware)
Nothing else changed.
* * * * *
I've noted that this may have been brought up before, however there is also 1 extra bug included with this thread post.
- The graphics attached to certain characters (i.e. long flowing beards, dresses, hanging cloth, breast area) go in all different directions. I am currently using SVN 1.1.0.5815 (and I have tested 5649 + 5694). Fixed with SVN 5815 for NTSC-U, SVN 5816 for PAL.
- The other bug is a bit harder to spot; after you win a battle (can't recall the map, it's the one with the boats for Liu Bei), Zhuge Liang will give you a status report. The text appears, but no sound is played for his dialogue. For Sun Quan, his armor creaks, but he does not speak his dialogue, while 5 seconds later, the next guy to talk -> dialogue plays. Tried to replicate it with SVN 5816, looks like it is fixed.
- Lastly, in the newest svn 5649, the confirmation buttons disappear. In svn 5645 they are there. (The Cross and Triangle are to appear when you load a game / save). I currently do not have screen shots for this bug (I reverted back); available upon request. Fixed with SVN 5694
Quick Edit: I have tried messing around with skipdraw, but with no results.
Favorite PS2 Games: Kessen II, SSX Tricky, & Mr. Mosquito
PlayStation 2: Ceramic White & Black (Original)
PlayStation 2: Ceramic White & Black (Original)