Resolved: [Bug Report] Kingdom Hearts Re:Chain of Memories USA shadow and black line bug
#1
PCSX2 1.5.0-2019052616

There is a bug in shadow rendering that only happen when internal resolution is higher than native. There is also a brief moment when a text dialog appear there is a black line on top. Also when starting a cutscene there is brief moment of unknown render of models in a background. All these only happen when the internal resolution is higher than native. This bug also present in 1.4 as well. 

   

Code:
Invalid language identifier (wxID=0)
PCSX2 1.5.0-20190526160958 - compiled on May 26 2019
Savestate version: 0x9a0e0000

Host Machine Init:
Operating System =  Microsoft Windows 10  (build 18362), 64-bit
Physical RAM     =  8034 MB
CPU name         =  Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz
Vendor/Model     =  GenuineIntel (stepping 0A)
CPU speed        =  2.303 ghz (8 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7ffafbbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Invalid language identifier (wxID=0)
Reserving memory for recompilers...

Loading plugins from C:\Games\pcsx2-v1.5.0-dev\plugins...
Bound   GS: GSdx32-AVX2.dll [GSdx 20190526160958 (MSVC 19.00 AVX2/AVX2) 1.1.0]
Bound  PAD: LilyPad.dll [LilyPad (20190526160958) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20190526160958 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20190526160958 0.11.0]
Bound  USB: USBnull.dll [USBnull Driver 20190526160958 0.7.0]
Bound   FW: FWnull.dll [FWnull Driver 20190526160958 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20190526160958 0.5.0]
Plugins loaded successfully.

(GameDB) 9771 games on record (loaded in 110ms)
HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Current Renderer: Direct3D 11 (Hardware renderer)
Opening SPU2
Opening CDVD
isoFile open ok: D:\Kingdom Hearts - Re-Chain of Memories (USA).iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (2161744 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Games\pcsx2-v1.5.0-dev\memcards\Mcd001.ps2
GSdx Lookup CRC:0
McdSlot 1 [File]: C:\Games\pcsx2-v1.5.0-dev\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan   v02.00(14/06/2004)  Console
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)
Frame buffer size set to  512x1280 (1024x2560)

PlayStation 2 ======== Hard reset boot
 ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
 <20040614-100905,ROMconf,PS20200JC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  6 2003 08:38:48
  CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.99;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_217.99;1) Game CRC = 0xA287DF74, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.99;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 000586dc ......
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:OSDVER flag 1 data 4a978
open fd = 2
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
open name rom0:XDEV9 flag 1 data 4a978
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg 
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg 
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 4a978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4a978
open fd = 2
open name rom0:SNDIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4a978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TZLIST flag 1 data 4a978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 300
open name rom0:PS1ID flag 1 data 4a978
open fd = 2
open name rom0:PS1VERJ flag 1 data 4a978
open fd = 2
open name rom1:DVDIDJ flag 1 data 4a978
open fd = 2
open name rom1:DVDVERJ flag 1 data 4a978
open fd = 2
(UpdateVSyncRate) Mode Changed to DVD NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
Frame buffer size set to  640x1280 (1280x2560)
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.99;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.99;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 4a978
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.99;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.99;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 01000000 00019bf0 ..
Loaded, rom0:PS2LOGO
start address 0x1000008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44078
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg 
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.99;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.99;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_217.99;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.99;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_217.99;1
0 00100000 00337310 ....................................................
Loaded, cdrom0:¥SLUS_217.99;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Found Widescreen hacks file: 'A287DF74.pnach'
Loaded 1 Widescreen hacks from 'A287DF74.pnach' at 'C:\Games\pcsx2-v1.5.0-dev\cheats_ws'
Overall 1 Widescreen hacks loaded
Found widescreen patches in the cheats_ws folder --> skipping cheats_ws.zip
Found widescreen patches in the cheats_ws folder --> skipping cheats_ws.zip
Get Reboot Request From EE
GSdx Lookup CRC:A287DF74
GSdx Lookup CRC:A287DF74

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
IOP system memory  max=0x200000, free=0x4b000
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Found widescreen patches in the cheats_ws folder --> skipping cheats_ws.zip
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Totally mismatched window handles on OverrideWndProc!
Totally mismatched window handles on OverrideWndProc!
Totally mismatched window handles on OverrideWndProc!
Totally mismatched window handles on OverrideWndProc!
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: D:\Kingdom Hearts - Re-Chain of Memories (USA).iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (2161744 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:A287DF74
McdSlot 0 [File]: C:\Games\pcsx2-v1.5.0-dev\memcards\Mcd001.ps2
GSdx Lookup CRC:A287DF74
McdSlot 1 [File]: C:\Games\pcsx2-v1.5.0-dev\memcards\Mcd002.ps2
Plugins opened successfully.
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:A287DF74
Loading GS
GSdx Lookup CRC:A287DF74
Found widescreen patches in the cheats_ws folder --> skipping cheats_ws.zip
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Suspending single plugin: GS
Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:A287DF74
Saving GS
GSdx Lookup CRC:A287DF74
Closing GS
Recovering single plugin: GS
Opening GS
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:A287DF74
Loading GS
GSdx Lookup CRC:A287DF74
Closing plugins...
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
ACER NITRO 5 AN515-52
Intel Core i5-8400H, 2.5 GHz Max Turbo 4.2 GHz
RAM 4 + 4GB
NVIDIA GEFORCE GTX 1050 4GB GDDR5
Windows 10 Home

ASUS A43SA
Intel Core i5-2430M, 2.4 GHz Max Turbo 3.0 GHz
RAM 4GB 6GB, 4 + 2GB
RADEON Graphics HD 6730M 2GB
Windows 7 Ultimate
Windows 10 Pro Version 1803

Sponsored links

#2
Can you upload a gs dump of the issue?
https://forums.pcsx2.net/Thread-How-to-c...er-GS-dump
CPU: I7-4770 3.9GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ CL9
GPU: GTX1070 8GB GDDR5
OS: Windows 10 Pro 64bit
#3
[attachment=69214 Wrote:lightningterror pid='600002' dateline='1559416304']Can you upload a gs dump of the issue?
https://forums.pcsx2.net/Thread-How-to-c...er-GS-dump

Sorry of the late reply, I only check this forum recently and I forgot to subscribe to this thread. Well here's the GS dump you requested.

.xz   gsdx_20190624220258.gs.xz (Size: 958,02 KB / Downloads: 215)      
ACER NITRO 5 AN515-52
Intel Core i5-8400H, 2.5 GHz Max Turbo 4.2 GHz
RAM 4 + 4GB
NVIDIA GEFORCE GTX 1050 4GB GDDR5
Windows 10 Home

ASUS A43SA
Intel Core i5-2430M, 2.4 GHz Max Turbo 3.0 GHz
RAM 4GB 6GB, 4 + 2GB
RADEON Graphics HD 6730M 2GB
Windows 7 Ultimate
Windows 10 Pro Version 1803
#4
Here's another one.
   
.xz   gsdx_20190624221102.gs.xz (Size: 1,14 MB / Downloads: 219)

Image stretched to what I see in output window. 
   
ACER NITRO 5 AN515-52
Intel Core i5-8400H, 2.5 GHz Max Turbo 4.2 GHz
RAM 4 + 4GB
NVIDIA GEFORCE GTX 1050 4GB GDDR5
Windows 10 Home

ASUS A43SA
Intel Core i5-2430M, 2.4 GHz Max Turbo 3.0 GHz
RAM 4GB 6GB, 4 + 2GB
RADEON Graphics HD 6730M 2GB
Windows 7 Ultimate
Windows 10 Pro Version 1803
#5
I'm not able to reproduce your issue or can't see it, can you show a comparison, native vs upscaled and mark the issue?

Did you try any upscaling hacks to see if they help resolve the issue?
CPU: I7-4770 3.9GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ CL9
GPU: GTX1070 8GB GDDR5
OS: Windows 10 Pro 64bit
#6
(06-27-2019, 04:32 PM)lightningterror Wrote: I'm not able to reproduce your issue or can't see it, can you show a comparison, native vs upscaled and mark the issue?

Did you try any upscaling hacks to see if they help resolve the issue?

Again sorry of late reply. I had tried four upscaled setting and the results is interesting.
At native, it's completely fine no issue whatsoever.
   
.xz   gsdx_20190702191659.gs.xz (Size: 1,05 MB / Downloads: 214)
At 2x, there's where the issue happens.
   
.xz   gsdx_20190702191644.gs.xz (Size: 1,05 MB / Downloads: 196)
At 3x, the black line is there but hardly visible and flickering also when dialog show up a black line appears on top for 1 sec like 2x.
   
.xz   gsdx_20190702191900.gs.xz (Size: 1,05 MB / Downloads: 202)
At 4x, the line is completely disappear but the dialog one still there.
   
.xz   gsdx_20190702192048.gs.xz (Size: 1,05 MB / Downloads: 198)
ACER NITRO 5 AN515-52
Intel Core i5-8400H, 2.5 GHz Max Turbo 4.2 GHz
RAM 4 + 4GB
NVIDIA GEFORCE GTX 1050 4GB GDDR5
Windows 10 Home

ASUS A43SA
Intel Core i5-2430M, 2.4 GHz Max Turbo 3.0 GHz
RAM 4GB 6GB, 4 + 2GB
RADEON Graphics HD 6730M 2GB
Windows 7 Ultimate
Windows 10 Pro Version 1803
#7
After moving Sora I found this.
4x
   
.xz   gsdx_20190702192543.gs.xz (Size: 1,02 MB / Downloads: 229)
3x
   
.xz   gsdx_20190702192613.gs.xz (Size: 1,02 MB / Downloads: 187)
2x
   
.xz   gsdx_20190702192631.gs.xz (Size: 1,02 MB / Downloads: 198)
Native
   
.xz   gsdx_20190702192645.gs.xz (Size: 1,02 MB / Downloads: 236)
ACER NITRO 5 AN515-52
Intel Core i5-8400H, 2.5 GHz Max Turbo 4.2 GHz
RAM 4 + 4GB
NVIDIA GEFORCE GTX 1050 4GB GDDR5
Windows 10 Home

ASUS A43SA
Intel Core i5-2430M, 2.4 GHz Max Turbo 3.0 GHz
RAM 4GB 6GB, 4 + 2GB
RADEON Graphics HD 6730M 2GB
Windows 7 Ultimate
Windows 10 Pro Version 1803
#8
The shadow line can be fixed with Half Pixel Offset.
On a side note we found out that shadows have been broken on 1.7 cycle so that's been taken care of too.

Thank you for your report.
This bug report has now been marked as Resolved since it has been fixed on our code base.

This thread will now be closed and moved to the resolved bug reports subforum.
CPU: I7-4770 3.9GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ CL9
GPU: GTX1070 8GB GDDR5
OS: Windows 10 Pro 64bit




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