Resolved: [Bug Report]L.A. Rush [PAL] - garbled textures in HW mode
PCSX2 ver: 1.6.0 (also happens in dev build)
CPU options: default for EE/IOP and VU
GSdx ver: 1.2.0
Description: Textures on buildings are corrupted in hardware mode

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Thank you for your report.
This bug report has now been marked as Resolved since it has been fixed on our code base.

This thread will now be closed and moved to the resolved bug reports subforum.
CPU: I7-4770 3.9GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ CL9
OS: Windows 10 Pro 64bit

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