Resolved: [Bug Report] Matrix Path of Neo [NTSC]
# PCSX2 version: 0.9.6 release with beta 720
# All emulator settings set to their defaults
# Plugins used: Gsdx 890/694 0.1.14 (software & hardware modes tested with DX9 & 10) or ZeroGS 0.97.1

# Description: Takes a bit of work to get past the intro stuff where you make the choice of the red or blue pill. The CG leading up to this point runs real slow at about 3 fps. Runs a little faster in software mode (15fps). The whole time can't really tell what your looking at. Game unplayable. See screen shots.


CG that runs real slow and can't tell what it really is.

Pill picking part

This is where you get control of neo and fight guards
Phenom II 965 oc 3.9Ghz, ATI 5870, 4 Gigs RAM, Win7-64

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Did anyone found a solution for this?
It's still there and no solution.
[Image: newsig.jpg]
aw too bad..
Half-screen issue still exists, rest of game is fine as reports state.

Thank you for your report.
This bug report has now been marked as Resolved since it has been fixed on our code base.

This thread will now be closed and moved to the resolved bug reports subforum.

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