06-16-2019, 04:46 PM
# PCSX2 version: v1.5.0-dev-3151-gcec185fd6. Also older builds: 1.0, 1.2 and 1.4.
# CPU options: EE/IOP defaults, VUs defaults (also tested multiple clamping and rounding options )
# Plugins used: The included GSdx plugin (hardware and software, dx11 and OpenGL)
# Description: Nichibeikan Pro Yakyuu: Final League (SLPS-25101) suffers from texture / vertex warping (not sure of the correct description) on players. So basically the ball player will look normal and then warp/contort instantly and then return to normal. This process repeats itself constantly and occurs every few seconds. It happens in both menus and gameplay. I have tired multiple VU, clamp and round modes but the issue remains. It happens in both software and hardware modes. VU XGKick did not help. iirc, this issue also happens in a game called World Fantasista which probably shares the same engine.
I included a log, gs dump and some pics.
# CPU options: EE/IOP defaults, VUs defaults (also tested multiple clamping and rounding options )
# Plugins used: The included GSdx plugin (hardware and software, dx11 and OpenGL)
# Description: Nichibeikan Pro Yakyuu: Final League (SLPS-25101) suffers from texture / vertex warping (not sure of the correct description) on players. So basically the ball player will look normal and then warp/contort instantly and then return to normal. This process repeats itself constantly and occurs every few seconds. It happens in both menus and gameplay. I have tired multiple VU, clamp and round modes but the issue remains. It happens in both software and hardware modes. VU XGKick did not help. iirc, this issue also happens in a game called World Fantasista which probably shares the same engine.
I included a log, gs dump and some pics.