Resolved: [Bug Report][OpenGL-Accurate Date] Dragon Ball Z Infinite World [NTSC-U]
#11
https://github.com/PCSX2/pcsx2/pull/893

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#12
(10-16-2015, 09:33 PM)gregory Wrote: https://github.com/PCSX2/pcsx2/pull/893

Not sure if I should comment directly on github or not. The windows build provided on that link fixes the bug reported in this thread.
#13
(10-17-2015, 01:50 AM).r5 Wrote: Not sure if I should comment directly on github or not. The windows build provided on that link fixes the bug reported in this thread.


feel free to comment directly on Github, pull requests are there for discussing about the impact of the patch. Nice work on testing btw Smile
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
#14
Thank you for your report.
This bug report has now been marked as Resolved since it has been fixed on our code base.

This thread will now be closed and moved to the resolved bug reports subforum.
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction




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