Resolved: [Bug Report] Prince Of Persia - Warrior Within [NTSC-U]
#1
# PCSX2 version: SVN v1.1.0 5496 (latest as for 2.Jan.2013).
# CPU options: EE/IOP defaults, VUs defaults.
# Plugins used: GSdx 0.1.16 rev 5464 (Hardware & Software, DX11), SPU2-X rev 5478.

# Description:
Menus are fine till the game starts.
In game, Almost all textures are black and "Out Of Memory" error popping on screen and in the console.
Same in Software or Hardware modes.

CPU: i7 3770K 4.5Ghz.
GPU: Gigabyte GTX 660 2G OC.
Ram: G.Skill Ares 8GB DDR3 1600Mhz
OS: Windows 7 64bit

PS.
Is there correlation between the Compatibility thread and the Bug Report thread?

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#2
None at all. Bug reporting is for reporting issues to the team to look in to when possible. The compatibility list is for posting results of a game test only.
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#3
Thank you for your report.
This bug report has now been marked as Pushed and has been posted as an issue in our Github repository HERE

Issue link: https://github.com/PCSX2/pcsx2/issues/318

This thread will now be moved in the Pushed bug reports subforum.
#4
Channel shuffle and depth emulation render the effects properly on all renders.

Thank you for your report.
This bug report has now been marked as Resolved since it has been fixed on our code base.

This thread will now be closed and moved to the resolved bug reports subforum.
CPU: I7-4770 3.9GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ CL9
GPU: GTX1070 8GB GDDR5
OS: Windows 10 Pro 64bit




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