Resolved: [Bug Report] Shin Megami Tensei - Nocturne (NTSC)
-PCSX2 Linux SVN 5213
-Kubuntu 12.04 64bit
-Geforce GTS250 (295.53 drivers installed)
-ZZOgl 0.4.0

There are some glitches on the dungeons' textures. I remember it happening on Persona 3 also.

Athlon II x2 245 (@3.6Ghz), 6gb DDR3 1333, GeForce GTS250 2gb Ram, Linux Mint 12 32bit.

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This is a z-buffer issue, not an actual bug. The solution is to get Windows and use GSDX in DirectX 10/11 to get rid of it.
Thank you for your report.
This bug report has now been marked as Resolved since it has been fixed on our code base.

This thread will now be closed and moved to the resolved bug reports subforum.

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