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You mean while changing from hardware to software mode? Just pressing F9 on keyboard, no other buttons on it or gamepad.
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Yes I pushed a new version that fix an issue with the keyboard. If you hit another key during F9, 2 functions will be called in same time. One (the handling of the keyboard/gamepad) that use the main object, the others one (F9) that delete the object.
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If you still have the bug with latest version. Could you try the attached patch.
Ungzip it and do a git apply TheFile
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Your git is not clean. You can check it with "git status". You can drop modification with "git checkout", if you want to save them use "git stash" instead. "Git stash pop" will restore your update. You can also follow "git status" indication.
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^ Thanks. I got patch to apply.
I build the GSdx and I will be testing it. I want to test it for a while, since the crash is only intermittent. I'll either report as soon as I have a crash, or probably tomorrow if I don't have a crash.(Since once it crash, we know it's not fixed. But not crashing doesn't mean anything unless we go a long time)
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06-14-2014, 08:25 PM
(This post was last modified: 06-15-2014, 08:30 PM by Blyss Sarania.)
Damn. I was actually able to crash it right away.
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Did it crash on your mom's laptop too? Give me all your settings, I will try to mimic them as far as I can and try again.
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06-14-2014, 08:34 PM
(This post was last modified: 06-14-2014, 08:35 PM by Blyss Sarania.)
All config -> emulation settings are default.
Only settings that aren't default:
Audio Backend: Xaudio2
GSdx settings: 4x Native, anisotropic 16x. Allow 8 bit textures is disabled(can't remember if that is default or not). Extra rendering threads: 3
Haven't tested on mom's laptop yet. Believe it or not, her keyboard is broken and the F keys don't work. So how to switch modes? I guess I gotta drag my keyboard in there. I will in a bit.
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