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Resolved: [Bug Report] Soul Calibur 2 (US) character select screen graphic issues
#1
PCSX2 version: pcsx2-v1.5.0-dev-3403-g58f5a5b91
CPU options: Default consistent with "Safe" preset.
Plugins used: Gsdx 1.2.0 (hardware/software: OpenGL)  SPU2-X 2.0.0
Issue description: On character select screen, character tiles are transparent in HW mode, but display correctly in SW mode.

SW mode, the character tiles are opaque as they should be.
   

HW mode. The character tiles are transparent allowing you to see through them.
   

The only HW hack I have on is the "Align Sprites" hack to fix the vertical lines issue. No other hacks are engaged.


Attached Files
.txt   emuLog SCII.txt (Size: 11,22 KB / Downloads: 12)

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#2
What if you increase blending level?
CPU: I3-4160 3.6GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ cl9
GPU: Asus AMD Radeon R7 360 OC 2GB GDDR5
OS: Windows 7 Ultimate SP1 64bit
#3
Thanks. Increasing it to "high" worked, but causes slowdown in battles not present on the medium setting. I can tell this game is really demanding and I should probably upgrade my graphics card. If that's the only solution, I guess I'll live with it being a little messed up.
#4
Thank you for your report.
This bug report has now been marked as Resolved since it has been fixed on our code base.

This thread will now be closed and moved to the resolved bug reports subforum.
CPU: I3-4160 3.6GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ cl9
GPU: Asus AMD Radeon R7 360 OC 2GB GDDR5
OS: Windows 7 Ultimate SP1 64bit




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