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Resolved: [Bug Report] Soul Calibur 3 [PAL]
Thank you for your report.
This bug report has now been marked as Resolved since it has been fixed on our code base.

This thread will now be closed and moved to the resolved bug reports subforum.

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Soul Calibur 2 and 3 both need VU clamping mode to fix respawn issues, going out of stage or the stage showing completely black.

As for stages appearing darker that has been fixed on the latest git. This is caused because the game needs depth emulation to render shadows properly. If disabled or on Direct3D the shadows will instead darken the whole stage.
OpenGL renders shadows properly with depth.
Direct3D will skip the effect with CRC hack.
CPU: I3-4160 3.6GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ cl9
GPU: Asus AMD Radeon R7 360 OC 2GB GDDR5
OS: Windows 7 Ultimate SP1 64bit
I merged the threads, it seems MyBB glitched out - you must've had the thread open before I marked it as Resolved.

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