Resolved: [Bug Report] Soul Calibur 3 [PAL]
#1
Pcsx2 version: Beta 1642
Cpu eeRec on, vurec0 and vurec1 on, microvu0 and microvu1 on, MTGS on, frame limiting normal.
Plugins used: Gsdx 1637 SSE41 0.1.15 (hardware and software, dx10), SPU2-X 1.2.0
Description: Since Gsdx 1426 revision , Shadows appears in battle. The time and life bar disappears. also the hit effects dissapears. Sometimes black rectangles appears.
In tutorial, the text of hits disappears.



   



   



   
ASUS G50V
Core2Duo 2,53 Ghz overclockable 2,8 Ghz; 4Gb RAM; Geforce 9700M GT 512 Mo; 2*200 Go 7200 tr/min;
Vista 64 bits SP2

Sponsored links

#2
I have same "shadows" in NTSC "version" (but no disappears text).
Both in SuperVU and microVU with last version 1645 (gsdx-1637, and older).

We discussed it in some thread already.

*sorry for bad english
#3
use Gsdx rev 962 this removes shadows.
2xE5462@3081MHz Xeons : 4GB 800Mhz RAM : 8800GT
#4
I have tried Gsdx plugin before rev 1426. Ok the shadows disappears but the speed is very slow. I the end it's not good.
ASUS G50V
Core2Duo 2,53 Ghz overclockable 2,8 Ghz; 4Gb RAM; Geforce 9700M GT 512 Mo; 2*200 Go 7200 tr/min;
Vista 64 bits SP2
#5
Yeah you're right about it being slower than the new gsdx. It just gives me more speed than software so I can use less VU Stealing. And not having ghosting is great Tongue2
2xE5462@3081MHz Xeons : 4GB 800Mhz RAM : 8800GT
#6
In newer GSDX revisions do NOT enable Alpha correction in DX9.
It helped me in shadows problem

I played this game a lot in my vacations without problems.
C2D E8400 | P5N-E SLI |2x1024 DDR2 800Mhz Corsair XMS2 4-4-4-12 | XFX 9600GT | Seagate SATA2 250 GB | Thermaltake Purepower 500W
#7
I tried with directx 9 gsdx without alpha correction. there is the same issue.
With Vista 64 sp2, the same issue is in direct x9 and 10 gsdx.

Do you have windows xp?
ASUS G50V
Core2Duo 2,53 Ghz overclockable 2,8 Ghz; 4Gb RAM; Geforce 9700M GT 512 Mo; 2*200 Go 7200 tr/min;
Vista 64 bits SP2
#8
Yes. I use win XP.

DX9 - HW give me some shadow overlay problem in
some stages but nothing that I feel annoied,
I cannot post the configurations I used because
I'm far from my gaming machine for some weeks.

=/
C2D E8400 | P5N-E SLI |2x1024 DDR2 800Mhz Corsair XMS2 4-4-4-12 | XFX 9600GT | Seagate SATA2 250 GB | Thermaltake Purepower 500W
#9
# PCSX2 version: 1.5.0-dev-1875-g23d081a

# CPU options: EE/IOP defaults, VUs defaults

#Speedhacks: MTVU on 

#Tested with software and hardware modes of DX11 and OGL graphics plugins.

# Plugins used:
[Image: t1C16Qy.png]
# Description: Started a fight against Will-o-wisp in Tales of the Sword mode and all the graphics went odd, followed by going completely black. My character also seemed to be teleported out of the ring a couple of times. See video for further detail:

https://youtu.be/2lLCaZSE9wI






#Bonus:
Shadows of previous rendered frames sometimes appear over the game when reloading a state (DX11 hardware. Not tested with other graphics modes).

#Link to savestate: https://dl.dropboxusercontent.com/u/28088576/States.7z
#10
Did you try it without the MTVU speedhack?




Users browsing this thread: 1 Guest(s)