Hey guys. I've been playing ToA with no problems at all loooong ago on some revision of PCSX2 that I don't remember, and never ran into this many issues as I am today.
Here's the story - I loaded up my game (memory card save, NOT a Savestate), and it works fine for a while, but eventually I notice that the sound in the menu suddenly stops working, and various other sound effects as well - When I enter a battle at this point, it still goes ok, but then as soon as the battle ends, it freezes.
SOMETIMES I get an error in the PCSX2 window log, stating EE: Unrecognized op 401 and also EE op 1 or something. (Sadly that one wasn't logged..)
I've read some threads saying to turn off speedhacks, because ToA apparently really hates speedhacks, so I turned them ALL off, but it still fails to stay stable. On top of that, it also greatly affects the overall performance of the game. It's at 60 FPS for the majority, but when I enter St. Binah for example, I get a 10-15 FPS drop that I normally didn't have.
Does anyone happen to know what could be causing all this?
Using PCSX2 r5761 / GSDX 5762 (MSVC 16.00, SSE41) 0.1.16 [Gsdx32-SSE4] / SPU2-X r5761.
For GSDX I have TC Offset X: 450, Y: 350 (Hardware Hack), to work around ghosting. I tried disabling the hardware hacks as well just to see if it helped, but no luck.
On the EE/IOP page I have Round Mode set to Chop/Zero now, but I also tried Positive. Clamping Mode is set to Normal.
On the VUs page, VU0 / VU1 Advanced Recompiler is left on its default settings (Chop/Zero), and Clamping Normal.
System Specs:
OS: Windows 7 Ultimate X64 (SP1)
MOBO: Asus P6T Deluxe V2
RAM: 6 GB DDR3-1333
CPU: Intel Core i7-920 D0 @ 2.66 GHz
GFX Card: Sapphire ATI Radeon HD 7850
Here's the story - I loaded up my game (memory card save, NOT a Savestate), and it works fine for a while, but eventually I notice that the sound in the menu suddenly stops working, and various other sound effects as well - When I enter a battle at this point, it still goes ok, but then as soon as the battle ends, it freezes.
SOMETIMES I get an error in the PCSX2 window log, stating EE: Unrecognized op 401 and also EE op 1 or something. (Sadly that one wasn't logged..)
I've read some threads saying to turn off speedhacks, because ToA apparently really hates speedhacks, so I turned them ALL off, but it still fails to stay stable. On top of that, it also greatly affects the overall performance of the game. It's at 60 FPS for the majority, but when I enter St. Binah for example, I get a 10-15 FPS drop that I normally didn't have.
Does anyone happen to know what could be causing all this?
Using PCSX2 r5761 / GSDX 5762 (MSVC 16.00, SSE41) 0.1.16 [Gsdx32-SSE4] / SPU2-X r5761.
For GSDX I have TC Offset X: 450, Y: 350 (Hardware Hack), to work around ghosting. I tried disabling the hardware hacks as well just to see if it helped, but no luck.
On the EE/IOP page I have Round Mode set to Chop/Zero now, but I also tried Positive. Clamping Mode is set to Normal.
On the VUs page, VU0 / VU1 Advanced Recompiler is left on its default settings (Chop/Zero), and Clamping Normal.
System Specs:
OS: Windows 7 Ultimate X64 (SP1)
MOBO: Asus P6T Deluxe V2
RAM: 6 GB DDR3-1333
CPU: Intel Core i7-920 D0 @ 2.66 GHz
GFX Card: Sapphire ATI Radeon HD 7850
AMD Ryzen 5 3600 @ 3.60~4.20 GHz | Corsair Vengeance LPX 16 GB (2x8GB) DDR4-3200
MSI GeForce GTX 1660 Super @ 6 GB | Kingston A400 480GB SSD | Windows 10 Pro x64 (b19043.1288)
MSI GeForce GTX 1660 Super @ 6 GB | Kingston A400 480GB SSD | Windows 10 Pro x64 (b19043.1288)