# PCSX2 Version: v1.5.0-dev-334-g8ae7f60 and v1.4.0
# Emulation Options: EmotionEngine=Recompiler , IOP=Recompiler , EE/FPU=Chop/Zero , Clamping Mode=Normal , VU0=MicroVU Recompiler , VU1=MicroVU Recompiler , VU0 / VU1 Advanced Recompiler Options=Chop/Zero , Clamping Mode=Normal
#Plugins Used:
Save State (right before glitch triggers)
Save State from same area of SLES-50592 (to see what should happen)
Memory Card for the level/scene just in case. Includes saves for both the NTSC-U and PAL versions, but it starts you at the beginning of the scene.
Location in the Level:
Last thing you see before you have a seizure:
# Emulation Options: EmotionEngine=Recompiler , IOP=Recompiler , EE/FPU=Chop/Zero , Clamping Mode=Normal , VU0=MicroVU Recompiler , VU1=MicroVU Recompiler , VU0 / VU1 Advanced Recompiler Options=Chop/Zero , Clamping Mode=Normal
#Plugins Used:
- GSdx 2016021381549 (Direct3D11 (Software), Auto Interlacing, Edge AA, 3 Rendering Threads, Mipmapping)
- LilyPad 2016021381549
- SPU2-X 2016021381549 (Interpolation=4, Module=1, TimeStretch, Stereo)
- Linuz Iso CDVD 0.9.0 (tried both CDVD=ISO and CDVD=Plugin)
- USBnull Driver 2016021381549
- FWnull Driver 2016021381549
- DEV9null Driver 2016021381549
- Indomitable Cate Archer Scene 9 fails to load after reaching the end of level trigger for scene 8. Loading screen flickers on the static image and the game does not progress regardless of button inputs. No issues with level loading prior to this point (~90% through the game). Problem does not occur in PAL version (SLES-50592).
Save State (right before glitch triggers)
Save State from same area of SLES-50592 (to see what should happen)
Memory Card for the level/scene just in case. Includes saves for both the NTSC-U and PAL versions, but it starts you at the beginning of the scene.
Location in the Level:
Last thing you see before you have a seizure: