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@Refraction
Okay ive tracked the bug down to r4799 (Working in r4798)
Hope this helps get it working again
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Weird then. The EE rec should be fine ><
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Unless he created bugs the same time he fixed 3 and simplified ;p
infact i wouldnt be suprised if the CONST stuff was screwed up because he removed any handling of it.
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02-28-2012, 01:59 AM
(This post was last modified: 02-28-2012, 03:32 AM by omnikam.)
The error introduced in r4798 was fixed in r4801
But i found the current bug where the game only plays the intro then freezes
Okay lots of Downloads and testing later i can say it works(in game) up too r4820 but does not work with r4822 (only plays intro) r4821 is not available for download but has a pretty long update log
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02-28-2012, 11:22 AM
(This post was last modified: 02-28-2012, 11:24 AM by refraction.)
I was about to say, there is a possability that the bug in 4798 was fixed a few revisions later as hed spotted there were a couple of bugs. Ugh gif rewrite, we will have a look
Can you check one after r4831 just to make sure? again that had bug fixes.
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well that makes sense, the frame has to be ready in the GS before it can go on the screen, if its waiting in the ring buffer its no good ;p
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02-28-2012, 01:04 PM
(This post was last modified: 02-28-2012, 01:06 PM by omnikam.)
(02-28-2012, 11:22 AM)refraction Wrote: I was about to say, there is a possability that the bug in 4798 was fixed a few revisions later as hed spotted there were a couple of bugs. Ugh gif rewrite, we will have a look
Can you check one after r4831 just to make sure? again that had bug fixes.
Tried r4832 same problem
Same with r4869 +
Msi GF-62VR
Intel core i7 7700hq @2.8(3.5ghz turbo) Nvidia 6gig GTX1060 16 gigs DDr5 windows 10
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