Resolved: [Bug report] ICO mipmapping glitch [PAL SCES-50760]

There is a texture glitch in areas with global illumination that looks like rectangle or triangle area of unloaded textures (see attached screenshots). It occurs with mipmapping set to full on every hardware renderer mode except OpenGL, in which illumination works without god rays shafts.

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Issue has been fixed by the 1.7.3343 build
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This bug report has now been marked as Resolved since it has been fixed on our code base.

This thread will now be closed and moved to the resolved bug reports subforum.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go

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