02-19-2009, 04:37 AM
# PCSX2 version: -r528, -r478 & 0.9.4
# Playground version: official playground release 1.0.0395
# Cpu eerec on, vurec0 and vurec1 on, MTGS on
# Plugins used: Gsdx 0.1.14 or ZeroGS 0.97.0/0.97.1, spu2ghz 1.9.0 or ZeroSPU 0.4.6
# Description: Game will stop after "Midway" intro CG animation. CG animation runs correctly. The game stops at the end of the CG intro and image on screen is frozen. The end part of the sound of the CG loops. You don't make it into the menus. This is the case for -r528 and -r478.
Under 0.9.4, "Midway" intro CG bad stepping effect. You DO get into the menu (same bad stepping effect) and from there into the game. The game looks like it's having a bad zorder problem. Game elements start showing up before the menu screen finishes loading.
The effect is the same no matter what plugin is used. Game unplayable.
# Playground version: official playground release 1.0.0395
# Cpu eerec on, vurec0 and vurec1 on, MTGS on
# Plugins used: Gsdx 0.1.14 or ZeroGS 0.97.0/0.97.1, spu2ghz 1.9.0 or ZeroSPU 0.4.6
# Description: Game will stop after "Midway" intro CG animation. CG animation runs correctly. The game stops at the end of the CG intro and image on screen is frozen. The end part of the sound of the CG loops. You don't make it into the menus. This is the case for -r528 and -r478.
Under 0.9.4, "Midway" intro CG bad stepping effect. You DO get into the menu (same bad stepping effect) and from there into the game. The game looks like it's having a bad zorder problem. Game elements start showing up before the menu screen finishes loading.
The effect is the same no matter what plugin is used. Game unplayable.
Phenom II 965 oc 3.9Ghz, ATI 5870, 4 Gigs RAM, Win7-64