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When I start PCSX2 for the first time or if there is no config for GSDX present it leads me to a slightly different lookiong GUI of GSDX: http://i.imgur.com/NOUjV5q.jpg
There is 'Resolution', 'Aspect Ratio' and stuff but no OpenGL logo or Anisotropic Filtering setting.
Why?
Unrelated, if I hover over MTVU Speedhack the comma after 'This is safe for most games' gets newlined
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This is an old bug, one nobody apparently found a fix for, just ok it for now and edit it again after
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I see. Thank you for the quick reply.
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05-30-2015, 06:38 AM
(This post was last modified: 05-30-2015, 10:16 AM by ssakash.)
(05-29-2015, 11:47 PM)Mudder Wrote: There is 'Resolution', 'Aspect Ratio' and stuff but no OpenGL logo or Anisotropic Filtering setting.
get the latest development build, I added both of those things just recently.
http://pcsx2.net/download/development/git.html
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(05-30-2015, 06:38 AM)ssakash Wrote: get the latest development build, I added both of those things just recently.  No, what you see in my picture is the latest development build. I wanted to check out the new logo and noticed that this 'first run gui' is still present. When you once ok it you get to normal GUI from then on where everything including OpenGL logo works.
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I don't think so, the picture at your first post is not from the latest development build.
the one at your picture uses the old UI format for the GSdx plugin settings :-
Old one:-
Code: E DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Settings..."
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
CONTROL IDB_LOGO10,IDC_LOGO11,"Static",SS_BITMAP | SS_CENTERIMAGE,7,7,175,42
CONTROL IDB_LOGO9,IDC_LOGO9,"Static",SS_BITMAP | SS_CENTERIMAGE,7,7,175,44
LTEXT "Resolution:",IDC_STATIC,7,73,37,8
COMBOBOX IDC_RESOLUTION,71,71,72,125,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Renderer:",IDC_STATIC,7,88,34,8
COMBOBOX IDC_RENDERER,71,86,111,118,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Interlacing (F5):",IDC_STATIC,7,103,53,8
COMBOBOX IDC_INTERLACE,71,101,111,98,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Aspect Ratio (F6):",IDC_STATIC,7,118,60,8
COMBOBOX IDC_ASPECTRATIO,71,116,111,98,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
DEFPUSHBUTTON "OK",IDOK,43,349,50,14
PUSHBUTTON "Cancel",IDCANCEL,96,349,50,14
CONTROL "Window",IDC_WINDOWED,"Button",BS_AUTOCHECKBOX | BS_LEFTTEXT | WS_TABSTOP,146,73,36,10
LTEXT "D3D internal res:",IDC_STATIC,18,152,55,8
EDITTEXT IDC_RESX_EDIT,82,149,35,13,ES_AUTOHSCROLL | ES_NUMBER
CONTROL "",IDC_RESX,"msctls_updown32",UDS_SETBUDDYINT | UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS | UDS_NOTHOUSANDS,110,148,11,14
EDITTEXT IDC_RESY_EDIT,120,149,35,13,ES_AUTOHSCROLL | ES_NUMBER
CONTROL "",IDC_RESY,"msctls_updown32",UDS_SETBUDDYINT | UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS | UDS_NOTHOUSANDS,146,148,11,14
CONTROL "Native",IDC_NATIVERES,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,123,182,33,10
COMBOBOX IDC_UPSCALE_MULTIPLIER,82,164,74,98,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Or use Scaling:",IDC_STATIC,18,167,49,8
LTEXT "Or use original PS2 resolution :",IDC_STATIC,18,182,99,8
GROUPBOX "D3D Enhancements (can cause glitches)",IDC_STATIC,7,134,175,66,BS_CENTER
LTEXT "Extra rendering threads:",IDC_STATIC,11,308,80,8
EDITTEXT IDC_SWTHREADS_EDIT,93,307,35,13,ES_AUTOHSCROLL | ES_NUMBER
CONTROL "",IDC_SWTHREADS,"msctls_updown32",UDS_SETBUDDYINT | UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS | UDS_NOTHOUSANDS,124,306,11,14
CONTROL "Texture filtering",IDC_FILTER,"Button",BS_AUTO3STATE | WS_TABSTOP,11,246,67,10
CONTROL "Logarithmic Z",IDC_LOGZ,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,91,247,58,10
CONTROL "Allow 8-bit textures",IDC_PALTEX,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,262,78,10
CONTROL "Alpha correction (FBA)",IDC_FBA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,91,262,85,10
CONTROL "Edge anti-aliasing (AA1)",IDC_AA1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,323,93,10
CONTROL "Enable Shade Boost",IDC_SHADEBOOST,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,221,79,10
PUSHBUTTON "Settings...",IDC_SHADEBUTTON,90,218,87,14
GROUPBOX "Software Mode Settings",IDC_STATIC,7,296,175,42,BS_CENTER
GROUPBOX "Hardware Mode Settings",IDC_STATIC,7,234,175,61,BS_CENTER
CONTROL "Enable HW Hacks",IDC_HACKS_ENABLED,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,278,71,10
PUSHBUTTON "Configure...",IDC_HACKSBUTTON,90,275,87,14
LTEXT "Adapter:",IDC_STATIC,7,58,30,8
COMBOBOX IDC_ADAPTER,71,56,111,125,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
CONTROL "Enable FXAA",IDC_FXAA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,205,80,10
CONTROL "Enable FX shader",IDC_SHADER_FX,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,91,205,80,10
END
New one :-
Code: IDD_CONFIG2 DIALOGEX 0, 0, 187, 370
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Settings..."
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
CONTROL IDB_LOGO10,IDC_LOGO11,"Static",SS_BITMAP | SS_CENTERIMAGE,6,6,173,42
DEFPUSHBUTTON "OK",IDOK,40,346,50,14
LTEXT "Renderer:",IDC_STATIC,6,72,34,8
COMBOBOX IDC_RENDERER,70,70,111,118,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Interlacing (F5):",IDC_STATIC,6,101,53,8
COMBOBOX IDC_INTERLACE,70,99,111,98,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Custom Resolution:",IDC_STATIC,26,163,65,8
EDITTEXT IDC_RESX_EDIT,92,161,35,13,ES_AUTOHSCROLL | ES_NUMBER
CONTROL "",IDC_RESX,"msctls_updown32",UDS_SETBUDDYINT | UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS | UDS_NOTHOUSANDS,120,161,11,14
EDITTEXT IDC_RESY_EDIT,130,161,35,13,ES_AUTOHSCROLL | ES_NUMBER
CONTROL "",IDC_RESY,"msctls_updown32",UDS_SETBUDDYINT | UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS | UDS_NOTHOUSANDS,154,161,11,14
CONTROL "Native",IDC_NATIVERES,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,92,134,33,10
LTEXT "Extra rendering threads:",IDC_STATIC,11,303,80,8
EDITTEXT IDC_SWTHREADS_EDIT,94,301,35,13,ES_AUTOHSCROLL | ES_NUMBER
CONTROL "",IDC_SWTHREADS,"msctls_updown32",UDS_SETBUDDYINT | UDS_ALIGNRIGHT | UDS_AUTOBUDDY | UDS_ARROWKEYS | UDS_NOTHOUSANDS,129,292,11,14
COMBOBOX IDC_UPSCALE_MULTIPLIER,92,146,74,98,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Or use Scaling:",IDC_STATIC,38,148,49,8
LTEXT "Original PS2 Resolution:",IDC_STATIC,10,134,80,8
CONTROL "Edge Anti-aliasing (AA1)",IDC_AA1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,319,93,10
PUSHBUTTON "Cancel",IDCANCEL,95,346,50,14
CONTROL IDB_LOGO9,IDC_LOGO9,"Static",SS_BITMAP | SS_CENTERIMAGE,6,6,175,44
CONTROL IDB_LOGOGL,IDC_LOGOGL,"Static",SS_BITMAP | SS_CENTERIMAGE,6,6,175,42
GROUPBOX "Internal Resolution (can cause glitches)",IDC_STATIC,6,116,175,64,BS_CENTER
GROUPBOX "Software Mode Settings",IDC_STATIC,6,290,175,50,BS_CENTER
GROUPBOX "Hardware Mode Settings",IDC_STATIC,6,214,175,74,BS_CENTER
CONTROL "Logarithmic Z",IDC_LOGZ,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,92,227,58,10
CONTROL "Alpha Correction (FBA)",IDC_FBA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,92,243,87,10
CONTROL "Allow 8-Bit Textures",IDC_PALTEX,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,243,82,10
CONTROL "Texture Filtering",IDC_FILTER,"Button",BS_AUTO3STATE | WS_TABSTOP,10,227,67,10
CONTROL "Enable Shade Boost",IDC_SHADEBOOST,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,186,79,10
PUSHBUTTON "Settings...",IDC_SHADEBUTTON,92,183,75,14
CONTROL "Enable HW Hacks",IDC_HACKS_ENABLED,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,259,71,10
PUSHBUTTON "Configure...",IDC_HACKSBUTTON,92,256,75,14
LTEXT "Adapter:",IDC_STATIC,6,57,30,8
COMBOBOX IDC_ADAPTER,70,55,111,118,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
CONTROL "Enable FXAA",IDC_FXAA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,201,80,10
CONTROL "Enable FX Shader",IDC_SHADER_FX,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,92,201,80,10
CONTROL "Anisotropic Filtering",IDC_ANISOTROPIC,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,274,77,8
COMBOBOX IDC_AFCOMBO,93,272,35,30,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "OpenCL Device:",IDC_STATIC,6,86,52,8
COMBOBOX IDC_OPENCL_DEVICE,70,84,111,118,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
END
https://github.com/PCSX2/pcsx2/blob/mast...dx/GSdx.rc
I guess you have sorted it out by using the latest development build, then ?
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
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refraction already confirmed it's an old known bug. Just tried again with 2f2ae2b which was build about an hour ago and it's still present.
Easiest way to reproduce it is when you empty the portable.ini and then start pcsx2. When you open GSDX within this wizard the old GUI pops up.
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cool, I get it. the config somehow initializes the IDD_CONFIG2 for the Plugin UI at the start up and shows up the Initial way. I will try to reproduce the bug and fix it, Thanks for the report.
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Yes, I can confirm it. someone please move this to the bug reporting forums, I'll move this to the resolved forums after fixing the Issue.
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Yeah gsdx has 2 configuration windows, that is the old one. Think there might already be a thread on bug reports?
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