Resolved: [Regression] Rayman 3 graphics corrupted
#1
Hi,
On latest build of PCSX2 I have some silly textures corruptions on characters in Rayman 3.
I found when build are stopped to work fine:
Latest version
   
Pcsx2 2443
   

- The regression are from:
Code:
v1.5.0-dev-2444-g69888e5ab

EE Rec/Int: Removed micro optimisation in QFSRV/MSTAB/MSTAH. Reverted functionality to match the documentation.
There were some scenarios that weren't really accounted for, like developers doing what they're told not to do.

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#2
Did you check both the EE recompiler and the interpreter?
#3
(09-04-2018, 07:35 PM)CK1 Wrote: Did you check both the EE recompiler and the interpreter?

Graphics problems stay with Software/Hardware, with interpreter./Mvu and SuperVU and when all hack are disabled too.
The only working solution -> revert to 2443.
#4
He meant the EE interpreter not the VU interpreter. Can you test that please?
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#5
Well, with the EE interpreter this is very worst xD

Without Interpreter(Recompiller):
   

With Interpreter:
   
#6
yeah you're right.

I've fixed it now, when the new build goes up, it should be ok. This game does something it's not supposed to do, because of course it does Tongue
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#7
(09-04-2018, 09:30 PM)refraction Wrote: yeah you're right.

I've fixed it now, when the new build goes up, it should be ok.  This game does something it's not supposed to do, because of course it does Tongue

Thanks for it Smile
#8
Thank you for your report.
This bug report has now been marked as Resolved since it has been fixed on our code base.

This thread will now be closed and moved to the resolved bug reports subforum.




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