02-10-2015, 07:48 AM
(This post was last modified: 02-10-2015, 07:51 AM by Avro Arrow.)
Game: Ace Combat 5 - The Unsung War (NTSC)
Emulator version tested with: Latest SVN build (f3bb434)
Emulator Config Options:
EE/IOP:
EmotionEngine - Recompiler
IOP - Recompiler
Round Mode - Chop/Zero
Clamping Mode - Normal
Preset - 2
VUs:
VU0 - microVU recompiler
VU1 - microVU recompiler
Round Mode - Chop/Zero
Clamping Mode - Normal
Preset - 2
Plugins used:
Video (GS) - GSdx 5334 (MSVC 1600, AVX) 0.1.16 (DirectX11 Hardware only, software makes the game too slow to play as does both versions of DX9, at least on my system anyway.)
Audio (SPU2) - SPU2-X r5324 2.0.0
Controllers (PAD) - LilyPad svn (r5282) 0.11.0
I am using the AC5Z Plane Patcher to eliminate invincible targets.
Descroption of Problem:
In Ace Combat 5 (NTSC), mission #9 "Lit Fuse" doesn't allow the Osean troops to advance. Specifically, the bunkers don't respawn as they're supposed to. I know how the mission is supposed to go because I had mastered the game on my PS2 before my PS2 died. This makes the mission unwinnable because these bunker respawns must occur for the mission to advance. I have tried this mission six times, each with the same result. It makes no difference if I reboot my machine or disable the AC5Z Plane Patcher.
Possibly relevant system specs:
CPU: AMD FX-8350 non-OC (4GHz)
RAM: 16GB DDR3-1333MHz
GPU: 2 X Gigabyte Radeon HD 7970 3GB (CrossfireX enabled)
Controller Pad Used: Logitech Wireless Gamepad F710 (DX)
This is my first post and I hope I have done it correctly with all the information that you require. Please note that there was a thread posted about this in 2013 in which rama said that the emulation problem was fixed at its source. Unfortunately, I have found no other references to this problem and it is a problem that is present in the current build.
Emulator version tested with: Latest SVN build (f3bb434)
Emulator Config Options:
EE/IOP:
EmotionEngine - Recompiler
IOP - Recompiler
Round Mode - Chop/Zero
Clamping Mode - Normal
Preset - 2
VUs:
VU0 - microVU recompiler
VU1 - microVU recompiler
Round Mode - Chop/Zero
Clamping Mode - Normal
Preset - 2
Plugins used:
Video (GS) - GSdx 5334 (MSVC 1600, AVX) 0.1.16 (DirectX11 Hardware only, software makes the game too slow to play as does both versions of DX9, at least on my system anyway.)
Audio (SPU2) - SPU2-X r5324 2.0.0
Controllers (PAD) - LilyPad svn (r5282) 0.11.0
I am using the AC5Z Plane Patcher to eliminate invincible targets.
Descroption of Problem:
In Ace Combat 5 (NTSC), mission #9 "Lit Fuse" doesn't allow the Osean troops to advance. Specifically, the bunkers don't respawn as they're supposed to. I know how the mission is supposed to go because I had mastered the game on my PS2 before my PS2 died. This makes the mission unwinnable because these bunker respawns must occur for the mission to advance. I have tried this mission six times, each with the same result. It makes no difference if I reboot my machine or disable the AC5Z Plane Patcher.
Possibly relevant system specs:
CPU: AMD FX-8350 non-OC (4GHz)
RAM: 16GB DDR3-1333MHz
GPU: 2 X Gigabyte Radeon HD 7970 3GB (CrossfireX enabled)
Controller Pad Used: Logitech Wireless Gamepad F710 (DX)
This is my first post and I hope I have done it correctly with all the information that you require. Please note that there was a thread posted about this in 2013 in which rama said that the emulation problem was fixed at its source. Unfortunately, I have found no other references to this problem and it is a problem that is present in the current build.