# PCSX2 versions used:
pcsx2-v0.9.9-r4671
pcsx2-v1.3.1-842-g1f402b1-windows-x86
pcsx2-v1.3.1-1266-geb387e1-windows-x86
pcsx2-v1.3.1-1282-g5f78644-windows-x86
-PCSX2 options: Defaults, changing settings does not change bug.
-Plugins used: GSdx, SPU2-X, Lilypad, cddvdGigaherz,rest null plugins
-Plugin settings: Defaults, changing settings does not change glitch.
-Description:
The game has a bug in hardware mode distorting the textures of characters and some objects when they are further away from the camera.
I saw this mentioned in a compatibility list by Destruidor described as "a imperceptible white glitch in the hair of main character" and in a comment on the wiki by Zrooney for the NTSC-U version: "The main character as well as some in game objects have dithering issues when rendered in hardware mode", in my experience this is more than imperceptible and negatively affects the experience of the game.
How to replicate: Watch cutscenes when characters are further away from camera. In gameplay just walk forward away from camera, body and hair will get glitched.
-Last known version to work: Never worked
-screenshots:
Close to camera, no issue:
[attachment=57673]
Further away from camera:
[attachment=57674]
Watch Raziel, the heads of the enemies and the doors in the background:
[attachment=57675]
pcsx2-v0.9.9-r4671
pcsx2-v1.3.1-842-g1f402b1-windows-x86
pcsx2-v1.3.1-1266-geb387e1-windows-x86
pcsx2-v1.3.1-1282-g5f78644-windows-x86
-PCSX2 options: Defaults, changing settings does not change bug.
-Plugins used: GSdx, SPU2-X, Lilypad, cddvdGigaherz,rest null plugins
-Plugin settings: Defaults, changing settings does not change glitch.
-Description:
The game has a bug in hardware mode distorting the textures of characters and some objects when they are further away from the camera.
I saw this mentioned in a compatibility list by Destruidor described as "a imperceptible white glitch in the hair of main character" and in a comment on the wiki by Zrooney for the NTSC-U version: "The main character as well as some in game objects have dithering issues when rendered in hardware mode", in my experience this is more than imperceptible and negatively affects the experience of the game.
How to replicate: Watch cutscenes when characters are further away from camera. In gameplay just walk forward away from camera, body and hair will get glitched.
-Last known version to work: Never worked
-screenshots:
Close to camera, no issue:
[attachment=57673]
Further away from camera:
[attachment=57674]
Watch Raziel, the heads of the enemies and the doors in the background:
[attachment=57675]