Resolved: [bug report] EE: Unrecognized op e9e9e9e9 on the game densha go ! final Jap
#1
hi user feedback again Tongue

Quote:PCSX2 (beta) - compiled on Jun 7 2009
Savestate version: 8b410001
x86Init:
CPU vendor name = AuthenticAMD
FamilyID = 2
x86Family = AMD Phenom™ II X4 940 Processor
CPU speed = 3.011 Ghz
Cores = 4 physical [4 logical]
x86PType = Standard OEM
x86Flags = 178bfbff 00802009
x86EFlags = efd3fbff

Features:
Detected MMX
Detected SSE
Detected SSE2
Detected SSE3
Not Detected SSSE3
Not Detected SSE4.1
Not Detected SSE4.2

Extended AMD Features:
Detected MMX2
Detected 3DNOW
Detected 3DNOW2
Detected SSE4a

Hotkeys:
F1 - save state
(Shift +) F2 - cycle states
F3 - load state
Resetting...
Ready
Bios Version 1.0
Bios Warning > rom1 not found.
Bios Warning > rom2 not found.
Bios Warning > erom not found.
Framelimiter rate updated (UpdateVSyncRate): 59.94 fps
detected blocksize = 2048
isoOpen: D:\Juegos\PS2 - Densha Go\Densha_De_Go_Final_JAP_PS2DVD.iso ok
offset = 0
blockofs = 24
blocksize = 2048
blocks = 1729024
type = 2
MTGS > Thread Started, Opening GS Plugin...
MTGS > GSopen Finished, return code: 0x0
No accelerated IMDCT transform found
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
* PCSX2 *: ExecuteBios
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M

# Loader 'rom0: OSDSYS'Tongue2c=00200008
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
* PCSX2 *: ExecuteBios Complete
loadElfFile: cdrom0:\SLPM_655.90;1
loadElfFile: 1840048
loadElfFile: cdrom0:\SLPM_655.90;1; CRC = F93AB3D0
------------------------------------------ Memory heap information.
prg_size:4b0a00
stack_size:100000
heap_size:1a4e5f0(26937KB)
heap_addr:4b0a10
-----------------------------------------------------------------
IOPâèâuü[âgüEâfâtâHâïâgâéâWâàü[âïé╠Æué½èÀéª
EE: Unrecognized op e9e9e9e9
EE: Unrecognized op e9e9e9e9
EE: Unrecognized op e9e9e9e9
EE: Unrecognized op e9e9e9e9
EE: Unrecognized op e9e9e9e9
EE: Unrecognized op e9e9e9e9
EE: Unrecognized op e9e9e9e9
EE: Unrecognized op e9e9e9e9
EE: Unrecognized op e9e9e9e9
EE: Unrecognized op e9e9e9e9
EE: Unrecognized op e9e9e9e9
EE: Unrecognized op e9e9e9e9
EE: Unrecognized op e9e9e9e9
EE: Unrecognized op e9e9e9e9
EE: Unrecognized op e9e9e9e9
EE: Unrecognized op e9e9e9e9
EE: Unrecognized op e9e9e9e9
EE: Unrecognized op e9e9e9e9
EE: Unrecognized op e9e9e9e9
EE: Unrecognized op e9e9e9e9
...


#Densha de go Final [SLPM_655.90] [CRC=F93AB3D0]
#Tested PCSX2 SVN1322/1340/1341/1347
#All hacks and microvu off
#Cpu eerec on, vurec0 and vurec1 on, MTGS on
#succeded crash first the video (No idea work olded pcsx2 rev)
# Plugins used GSDX SSE2 directxt9 hardware or software mode last rev 1322/1341 tested
# plugin Zerogs ogl rev 162
# plugin Zerogs 0.97.1
[Image: mypc.gif]

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#2
dude read the sticky on how to use this forum and edit as appropriate
[Image: ref-sig-anim.gif]

#3
What is the complete game name by the way? As far as I know Densha de go is for ps1, so it must be one of the sequels. Which one?
#4
The game is called Densha de Go Final , forgiveness I forgot to put
[Image: mypc.gif]
#5
Works perfectly fine on the latest development build.

[Image: B3fyb6k.png]
[Image: wSzgFEJ.png]

Thank you for your report.
This bug report has now been marked as Resolved since it has been fixed on our code base.

This thread will now be closed and moved to the resolved bug reports subforum.
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