01-02-2017, 11:47 AM
Yeah so I'm able to play Rogue Galaxy fine at 4x Native Resolution at 60fps, except for the microstutters. Monitoring my system I'm getting no changes in stats when the stutter occurs, CPU sits reasonable solid at 21 - 25%, Memory at 27% and the game is running off an ISO with hardly any hard drive usage. My specs are below, my game settings at the moment are:
PCSX2 1.4.0
GSDX32-SSE4 - DX11 Hardware
Native Resolution
PS2 Bilinear Filtering
Anisotropic Filter off
CRC Hack - Full
HW Hacks off
FXAA - off
EE/VU Round - Chop
EE/VU Clamp - Normal
Speed Hacks - Spin Detection, Wait Loop Detection, mVU Flag
Game Fixes - off
Has Widescreen patch enabled.
Specs:
Intel i7 - 4910 MQ
Nvidia Geforce 880M
32gb System Ram
Windows 8.1
PCSX2 1.4.0
GSDX32-SSE4 - DX11 Hardware
Native Resolution
PS2 Bilinear Filtering
Anisotropic Filter off
CRC Hack - Full
HW Hacks off
FXAA - off
EE/VU Round - Chop
EE/VU Clamp - Normal
Speed Hacks - Spin Detection, Wait Loop Detection, mVU Flag
Game Fixes - off
Has Widescreen patch enabled.
Specs:
Intel i7 - 4910 MQ
Nvidia Geforce 880M
32gb System Ram
Windows 8.1