12-19-2010, 12:52 PM
I notice that PCSX2 has four round modes (Nearest, Negative, Positive and Chop / Zero). What I want to know is: How does the actual PlayStation 2 handle rounding?
Round Modes
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12-19-2010, 12:52 PM
I notice that PCSX2 has four round modes (Nearest, Negative, Positive and Chop / Zero). What I want to know is: How does the actual PlayStation 2 handle rounding?
12-19-2010, 04:47 PM
The PS2 floating point processors use a method closest to Chop / Zero.
We offer the other modes for those few games that won't work with it. |
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