Runtime Error (Problem Solved :] )
#1
Smile 
First of all, I am not a native English speaker so my English may make you guys confused. Please feel free to ask me reclaiming myself if you really don't understand what I'm talking about.

Back to the topic, I've been using PCSX2 for a long time ever since my PS2 has broken down. I have never seen that "Runtime Error" stuff before. This is the very first time I see it.

[Image: Error%201.png]

This happens whether I am using the 1.4.0(which I have just installed but never play any games with it) or the 1.2.1(which I have been using for a long time)

Here is my log when it corrupts
Code:
PCSX2 1.2.1.r5873 - compiled on Feb  3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
    Operating System =  Microsoft Windows 7 Ultimate Edition Service Pack 1 (build
7601), 64-bit
    Physical RAM     =  4094 MB
    CPU name         =  Intel(R) Core(TM)2 Quad CPU    Q9400  @ 2.66GHz
    Vendor/Model     =  GenuineIntel (stepping 0A)
    CPU speed        =  2.659 ghz (4 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 0c08e3fd
    x86EFlags        =  20100000

x86 Features Detected:
    MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1

Reserving memory for recompilers...

Loading plugins...
    Binding   GS: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-sse2-r5875.dll
Windows 6.1.7601 (Service Pack 1 1.0)
    Binding  PAD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\lilypad-r5875.dll
    Binding SPU2: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
    Binding CDVD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
    Binding  USB: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\USBnull.dll
    Binding   FW: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\FWnull.dll
    Binding DEV9: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 379ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
    Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
NVIDIA GeForce GT 620 (9.18.13.5012)
    Opening CDVD
    Opening USB
    Opening FW
    Opening DEV9
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
(pxActionEvent) The MTGS thread has become unresponsive while waiting for the GS
plugin to open.(thread:EE Core)
    Closing SPU2
    Closing PAD
    Closing GS
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.2.1\Plugins
\gsdx32-avx-r5875.dll' (error -1073741795: unknown error c000001d)
Path: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-
avx-r5875.dll
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.2.1\Plugins
\gsdx32-avx2-r5875.dll' (error -1073741795: unknown error c000001d)
Path: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-
avx2-r5875.dll
User-canceled plugin configuration after plugin initialization failure.  Plugins
unloaded.
I am 100% sure that I have installed the C++ stuff (I have installed the 2010, 2013, 2015 for both x64 and x86)

Also, I have updated my DirectX to the latest version which is available for my computer.

As we can see from my log, there are some unknown errors about the plugins. What should I do? I am sure that the plugins mentioned are placed in the right folder(as the log said)

Please feel free to ask me if any further information is needed.

I would be pleased if you guys could help me to solve the ******* problem...


I realize that the GSdx_avx stuff does not show up in my GS plugin list.
There are only GSdx32_sse2, GSdx32_sse3, GSdx32_sse4
I have tried to choose each of them but the error still happens.
When I choose Direct3D9 (Hardware) as the renderer, the error appears.
When I choose Direct3D11 (Hardware) as the renderer, the error doesn't show up but the PCSX2 program itself corrupts.
When I choose OpenGL (Hardware) as the renderer, it works.
Though it works, I really want to figure out why Direct3D9 and 11 won't work since they did worked before(I haven't changed my CPU for a long time)
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#2
have you updated your directx?
[Image: ref-sig-anim.gif]

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#3
(02-07-2016, 07:46 PM)refraction Wrote: have you updated your directx?

Yes, I have
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#4
I would suggest a clean install of both the emulator as well as your video drivers. Including all the necessary extras to run the emulator.
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#5
(02-07-2016, 08:34 PM)[]HP[]Hawkeye Wrote: I would suggest a clean install of both the emulator as well as your video drivers. Including all the necessary extras to run the emulator.

I'm sorry to say that but how to define a 'clean install'? Uninstalling everything then run the official installer? If this is what you mean, I did it before including the PCSX2 emulator, C++ stuff, DirectX and my drivers.
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#6
That was exactly what I meant you had the right idea. Take a complete disregard though since you already did that.

What I'm trying to figure out for you is this.

[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.2.1\Plugins
\gsdx32-avx-r5875.dll' (error -1073741795: unknown error c000001d)
Path: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-
avx-r5875.dll
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.2.1\Plugins
\gsdx32-avx2-r5875.dll' (error -1073741795: unknown error c000001d)
Path: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-
avx2-r5875.dll

Under your plugin settings try selecting SSE2 or SSSE3 and see if that gets rid of the problem. I'm thinking your CPU doesn't support avx.
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#7
(02-07-2016, 10:18 PM)[]HP[]Hawkeye Wrote: That was exactly what I meant you had the right idea. Take a complete disregard though since you already did that.

What I'm trying to figure out for you is this.

[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.2.1\Plugins
\gsdx32-avx-r5875.dll' (error -1073741795: unknown error c000001d)
Path: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-
avx-r5875.dll
[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2 1.2.1\Plugins
\gsdx32-avx2-r5875.dll' (error -1073741795: unknown error c000001d)
Path: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx2-r5875.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-
avx2-r5875.dll

Under your plugin settings try selecting SSE2 or SSSE3 and see if that gets rid of the problem. I'm thinking your CPU doesn't support avx.

Yeahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh! You are pro, man! I have changed my GS plugin into ZeroGS and it works. That SSE2, SSE3 and SSE4 stuff did not work though. However, I am wondering why my CPU not supporting avx that suddenly...I am definitely sure that my CPU did support avx before (at least I can play games with it) but it surprisingly refuse to support avx now...

P.S.: Could you please tell me is there any way that I could use GSdx as my GS plugin even my CPU doesn't support avx?
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#8
Nope. This CPU model doesn't support avx or avx 2
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#9
Knew I should have stuck with my original diagnosis. Intel chips really aren't my specialty. I know more about AMD.

Thank you so much for stepping in. It would've taking me a little bit to figure that out.
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#10
I don't think avx shows up as an option if your CPU doesn't support it.

Have you tried deleting your settings(inis folder, maybe even just GSDX.ini)?
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