SCREEN PROBLEM!
#1
Hello everyone,any idea why my screen flashes like this ? It started after I changed some settings to improve the performance.
https://vimeo.com/406570275
Thanks in advance.
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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#3
(04-11-2020, 06:30 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
PCSX2 1.4.0-20160105132032- compiled on Jan  5 2016
Savestate version: 0x9a0b0000


x86PType        =  Standard OEM
x86Flags        =  178bfbff 00802009
x86EFlags        =  efd3fbff

x86 Features Detected:
SSE2.. SSE3
MMX2  .. 3DNOW .. 3DNOW2.. SSE4a

Reserving memory for recompilers...

Loading plugins...
Binding  GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-sse2.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding  PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
(GameDB) 9693 games on record (loaded in 251ms)
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdiso.dll
Binding  USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
Binding  FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.

HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\Andi\Desktop\Dragon Ball Z - Budokai Tenkaichi 3 (USA) (En,Ja).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1475008 sectors)
Opening USB
Opening FW
Opening DEV9
Current Renderer: Direct3D11 (Hardware mode)
McdSlot 0 [File]: C:\Users\Andi\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Andi\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe  v01.60(04/10/2001)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul  4 2001 16:03:45
  CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.78;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_216.78;1) Game CRC = 0x428113C2, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.78;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_216.78;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_216.78;1
1 00100000 001c33c0 .............................
2 002c3400 0003bd6e .....
Loaded, cdrom0:¥SLUS_216.78;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IRX¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥IRX¥SIO2D.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IRX¥DS2U_D.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IRX¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥IRX¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥IRX¥MODSESQ2.IRX;1 args 0 arg
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥IRX¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 35, ret 2
loadmodule: fname cdrom0:¥IRX¥SOUNDS.IRX;1 args 0 arg
loadmodule: id 36, ret 0
loadmodule: fname cdrom0:¥IRX¥CRI_ADXI.IRX;1 args 0 arg
CRI ADX Driver Ver.9.71(Dec 13 2005 21:36:53)
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority  = 39
CRI ADX Driver : DTX Thread Priority  = 48
CRI ADX Driver : SPU CORE Number = 0
CRI ADX Driver : sceSdInit(SD_INIT_COLD) call.
loadmodule: id 37, ret 2
SDR callback thread created
[SESQ] : SesqInit()      :
[SESQ] : SesqSetVolume()  : [port_bit=ff vol=127]
DVCI: "PZS3US0.AFS" found.
DVCI: "PZS3US1.AFS" found.
DVCI: "PZS3US2.AFS" found.
DVCI: "ZS3USOP.PSS" found.
DVCI: "ZS3USOP_PAL.PSS" Not found.
DVCI: "ZS3USOP.ADX" found.
DVCI: "ZS3USED.PSS" found.
DVCI: "ZS3USED_PAL.PSS" Not found.
DVCI: Total 6 files.
DVCI: Warning, Can't load all cache file.
PS2RNA: sceSifAllocIopHeap(266304) ret=0x00174600
PS2RNA: sceSifAllocIopHeap(2256) ret=0x001b5700
PS2RNA: sceSifAllocIopHeap(16448) ret=0x001b6000
[SESQ] : SesqSet()        : [port_num=0 spu_addr=5010 hd_addr=1ba100 sq_addr=1811456]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  4, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      0]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  4, cpu_id=      0 iop_id=f8000000]
[SESQ] : SesqOutput()    : [mono=0]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  5, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      1]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  5, cpu_id=      1 iop_id=f8000001]
[SESQ] : SesqSet()        : [port_num=1 spu_addr=da10 hd_addr=1ba600 sq_addr=1817088]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      2]
[SESQ] : SesqPlay()      : [port_num=1 sesq= 56, loop=0, vol= 112, pan= 64, pitch=  0 cpu_id=      3]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      2 iop_id=f8000002]
[SESQ] : SesqUpdate()    : se end. [port_num=1, sesq= 56, cpu_id=      3 iop_id=f8010003]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      4]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      4 iop_id=f8000004]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  0, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      5]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  0, cpu_id=      5 iop_id=f8000005]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  0, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      6]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  0, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      7]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  0, cpu_id=      6 iop_id=f8000006]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  0, cpu_id=      7 iop_id=f8000007]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  0, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      8]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  0, cpu_id=      8 iop_id=f8000008]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      9]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      9 iop_id=f8000009]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      10]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      10 iop_id=f800000a]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      11]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      12]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      11 iop_id=f800000b]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      13]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      12 iop_id=f800000c]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      14]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      13 iop_id=f800000d]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      15]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      14 iop_id=f800000e]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      16]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      15 iop_id=f800000f]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      16 iop_id=f8000010]
[SESQ] : SesqPlay()      : [port_num=1 sesq=  0, loop=0, vol= 112, pan= 64, pitch=  0 cpu_id=      17]
[SESQ] : SesqUpdate()    : se end. [port_num=1, sesq=  0, cpu_id=      17 iop_id=f8010011]
[SESQ] : SesqPlay()      : [port_num=1 sesq=  0, loop=0, vol= 112, pan= 64, pitch=  0 cpu_id=      18]
[SESQ] : SesqPlay()      : [port_num=1 sesq=  0, loop=0, vol= 112, pan= 64, pitch=  0 cpu_id=      19]
[SESQ] : SesqUpdate()    : se end. [port_num=1, sesq=  0, cpu_id=      18 iop_id=f8010012]
[SESQ] : SesqUpdate()    : se end. [port_num=1, sesq=  0, cpu_id=      19 iop_id=f8010013]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      20]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      20 iop_id=f8000014]
[SESQ] : SesqFree()      : [port_num=1]
[SESQ] : SesqSet()        : [port_num=2 spu_addr=da10 hd_addr=1ba600 sq_addr=1817600]
[SESQ] : SesqSet()        : [port_num=3 spu_addr=8f910 hd_addr=1bc600 sq_addr=1822208]
[SESQ] : SesqSet()        : [port_num=4 spu_addr=a3110 hd_addr=1bd600 sq_addr=1828608]
[SESQ] : SesqSet()        : [port_num=5 spu_addr=132110 hd_addr=1bef00 sq_addr=1834752]
[SESQ] : SesqStopAll()    : [port_bit=3c]
[SESQ] : SesqMute()      : [port_bit=3c flg=0]
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: C:\Users\Andi\Desktop\Dragon Ball Z - Budokai Tenkaichi 3 (USA) (En,Ja).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1475008 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\Andi\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Andi\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe  v01.60(04/10/2001)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul  4 2001 16:03:45
  CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.78;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_216.78;1) Game CRC = 0x428113C2, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.78;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_216.78;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_216.78;1
1 00100000 001c33c0 .............................
2 002c3400 0003bd6e .....
Loaded, cdrom0:¥SLUS_216.78;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IRX¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥IRX¥SIO2D.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IRX¥DS2U_D.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IRX¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥IRX¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥IRX¥MODSESQ2.IRX;1 args 0 arg
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥IRX¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 35, ret 2
loadmodule: fname cdrom0:¥IRX¥SOUNDS.IRX;1 args 0 arg
loadmodule: id 36, ret 0
loadmodule: fname cdrom0:¥IRX¥CRI_ADXI.IRX;1 args 0 arg
CRI ADX Driver Ver.9.71(Dec 13 2005 21:36:53)
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority  = 39
CRI ADX Driver : DTX Thread Priority  = 48
CRI ADX Driver : SPU CORE Number = 0
CRI ADX Driver : sceSdInit(SD_INIT_COLD) call.
loadmodule: id 37, ret 2
SDR callback thread created
[SESQ] : SesqInit()      :
[SESQ] : SesqSetVolume()  : [port_bit=ff vol=127]
DVCI: "PZS3US0.AFS" found.
DVCI: "PZS3US1.AFS" found.
DVCI: "PZS3US2.AFS" found.
DVCI: "ZS3USOP.PSS" found.
DVCI: "ZS3USOP_PAL.PSS" Not found.
DVCI: "ZS3USOP.ADX" found.
DVCI: "ZS3USED.PSS" found.
DVCI: "ZS3USED_PAL.PSS" Not found.
DVCI: Total 6 files.
DVCI: Warning, Can't load all cache file.
PS2RNA: sceSifAllocIopHeap(266304) ret=0x00174600
PS2RNA: sceSifAllocIopHeap(2256) ret=0x001b5700
PS2RNA: sceSifAllocIopHeap(16448) ret=0x001b6000
[SESQ] : SesqSet()        : [port_num=0 spu_addr=5010 hd_addr=1ba100 sq_addr=1811456]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  4, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      0]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  4, cpu_id=      0 iop_id=f8000000]
[SESQ] : SesqOutput()    : [mono=0]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  5, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      1]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  5, cpu_id=      1 iop_id=f8000001]
[SESQ] : SesqSet()        : [port_num=1 spu_addr=da10 hd_addr=1ba600 sq_addr=1817088]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      2]
[SESQ] : SesqPlay()      : [port_num=1 sesq= 56, loop=0, vol= 112, pan= 64, pitch=  0 cpu_id=      3]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      2 iop_id=f8000002]
[SESQ] : SesqUpdate()    : se end. [port_num=1, sesq= 56, cpu_id=      3 iop_id=f8010003]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      4]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      4 iop_id=f8000004]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  0, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      5]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  0, cpu_id=      5 iop_id=f8000005]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  0, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      6]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  0, cpu_id=      6 iop_id=f8000006]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  0, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      7]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  0, cpu_id=      7 iop_id=f8000007]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  0, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      8]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      9]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  0, cpu_id=      8 iop_id=f8000008]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      9 iop_id=f8000009]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      10]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      10 iop_id=f800000a]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      11]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      12]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      11 iop_id=f800000b]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      13]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      14]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      12 iop_id=f800000c]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      15]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      13 iop_id=f800000d]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      14 iop_id=f800000e]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      15 iop_id=f800000f]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      16]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      16 iop_id=f8000010]
[SESQ] : SesqPlay()      : [port_num=1 sesq=  0, loop=0, vol= 112, pan= 64, pitch=  0 cpu_id=      17]
[SESQ] : SesqUpdate()    : se end. [port_num=1, sesq=  0, cpu_id=      17 iop_id=f8010011]
[SESQ] : SesqPlay()      : [port_num=1 sesq=  0, loop=0, vol= 112, pan= 64, pitch=  0 cpu_id=      18]
[SESQ] : SesqPlay()      : [port_num=1 sesq=  0, loop=0, vol= 112, pan= 64, pitch=  0 cpu_id=      19]
[SESQ] : SesqUpdate()    : se end. [port_num=1, sesq=  0, cpu_id=      18 iop_id=f8010012]
[SESQ] : SesqUpdate()    : se end. [port_num=1, sesq=  0, cpu_id=      19 iop_id=f8010013]
[SESQ] : SesqPlay()      : [port_num=1 sesq=  0, loop=0, vol= 112, pan= 64, pitch=  0 cpu_id=      20]
[SESQ] : SesqPlay()      : [port_num=0 sesq=  1, loop=0, vol= 108, pan= 64, pitch=  0 cpu_id=      21]
[SESQ] : SesqUpdate()    : se end. [port_num=1, sesq=  0, cpu_id=      20 iop_id=f8010014]
[SESQ] : SesqUpdate()    : se end. [port_num=0, sesq=  1, cpu_id=      21 iop_id=f8000015]
[SESQ] : SesqFree()      : [port_num=1]
[SESQ] : SesqSet()        : [port_num=2 spu_addr=da10 hd_addr=1ba600 sq_addr=1817600]
[SESQ] : SesqSet()        : [port_num=3 spu_addr=8f910 hd_addr=1bc600 sq_addr=1822208]
[SESQ] : SesqSet()        : [port_num=4 spu_addr=a3110 hd_addr=1bd600 sq_addr=1828608]
[SESQ] : SesqSet()        : [port_num=5 spu_addr=132
Reply
#4
what config id you actually change ?
can you please post your gsdx settings as well as your speedhacks settings ?
what are your specs, btw ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#5
(04-11-2020, 06:59 PM)jesalvein Wrote: what config id you actually change ?
can you please post your gsdx settings as well as your speedhacks settings ?
what are your specs, btw 
[/url][url=https://prnt.sc/rxea2j]https://prnt.sc/rxea2j
https://prnt.sc/rxeaff
AMD Athlon dual core 3.2ghz
2gb ram
ati radeon hd 4250
Reply
#6
Pushing speedhcks that high is probably what gives you trouble.
I suggest you play it on your real ps2 until you can afford a decent machine
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#7
(04-11-2020, 11:24 PM)jesalvein Wrote: Pushing speedhcks that high is probably what gives you trouble.
I suggest you play it on your real ps2 until you can afford a decent machine
I have played this game before with good fps in this machine.
I'll try changing speedhacks settings to fix this issue thanks.
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