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Hello staff, I have a Nvidia 9500GT video card. By the manufacturer XFX and the GPU-z it supports Shaders 4.0, but does not appear in GSDX the field to set up. I wonder if the plugin is automatically using Shader Model 4.0 or am I have a problem? I appreciate any response and I apologize for bad English.
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Are you using windows vista or 7? Else DirectX 10 and above cannot be used. Blame Microsoft for that one.
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When in DX10 mode the plugin automatically uses Pixel Shaders 4 as the guide also notes.
In XP you should be able to select up to Pixel Shaders 3 for DX9.
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Oh seems gabest removed it in the newer builds. It probably automatically finds out what is the highest PS version your gfx card supports and auto selects it.
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Really, I got an older version (r841) and see the option to choose the Shader.
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Which is practically what I said in my previous post.
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Maybe I have not expressed myself well, but given your post I did the test with the older version. The result is exactly what you said in the previous post. Thank you for answers.