02-19-2018, 02:48 PM
I'm getting some serious glitches when using hardware renderer with both, Direct3D11 and OpenGL. Only when I switch to software renderer it works, but then I cannot upscale textures and the game looks really bad in comparison.
![[Image: a1L7L2s.png]](https://i.imgur.com/a1L7L2s.png)
The soul should not be visible through the wall. I get similar seemingly depth related issues when for example I stand behind an object like a bed but it loks like I am standing ontop of it.
Light shafts are usually in the foreground and eclipse objects instead of being on the ground and the objects being in the foreground.
I went through literally every graphics and gamefix option one by one but nothing fixes it.
I get this kind of glitch (copied from the PCSX2 wiki):
Glitchy character shadows
I got almost everything set to default (all emulation settings except window size are default but I locked it to 4:3 ratio):
![[Image: Tf3K1mo.png]](https://i.imgur.com/Tf3K1mo.png)
I tried switching around, like trying partial CRC hack recommended for OpenGL with and without Hardware Depth / Accurate Date but nothing so far worked.
![[Image: a1L7L2s.png]](https://i.imgur.com/a1L7L2s.png)
The soul should not be visible through the wall. I get similar seemingly depth related issues when for example I stand behind an object like a bed but it loks like I am standing ontop of it.
Light shafts are usually in the foreground and eclipse objects instead of being on the ground and the objects being in the foreground.
I went through literally every graphics and gamefix option one by one but nothing fixes it.
I get this kind of glitch (copied from the PCSX2 wiki):
Glitchy character shadows
- Workaround: Go to Config > Video (GS) > Plugin Settings, and set Renderer to "OpenGL (Hardware)". Or switch to Software Mode by setting Renderer to any of the "(Software)" options. Alternatively for Direct 3D9 and 11 (Hardware), go to Config > Video (GS) > Plugin Settings, set CRC Hack Level to "None", turn on "Enable HW Hacks", go to Configure Hacks and enable the "Alpha" hack. This, however, will make NPCs, some objects and shadows cast by object visible through walls. Also you can use a .pnach file that removes shadow from the main character. It does not affect objects, walls and NPCs, so it has advantage over the previous method.
I got almost everything set to default (all emulation settings except window size are default but I locked it to 4:3 ratio):
![[Image: Tf3K1mo.png]](https://i.imgur.com/Tf3K1mo.png)
I tried switching around, like trying partial CRC hack recommended for OpenGL with and without Hardware Depth / Accurate Date but nothing so far worked.
Intel i5 3.4 GHz Quadcore
Nvidia GeForce 1060 GTX 6GB
8GB Ram
Windows 7 Home Premium
Nvidia GeForce 1060 GTX 6GB
8GB Ram
Windows 7 Home Premium