SMT:Nocturne - map not displayed correctly
#11
(11-08-2014, 05:38 PM)Draconic Seed Wrote: How do I do that? Do I just copy the .dll file to the 1.2.1 plugin folder?

Yep, just rename it tho beforehand, like "gsdx from 1.0.0" so you won't overwrite your current one. Wink

Then select that newly copied gsdx in your Plugins in the Emu Config.
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#12
OK I just tried it and it worked, maps are correct and shadows overlap characters again, just like in 1.0.0.
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#13
Well, good! Happy playing.
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#14
(11-08-2014, 05:41 PM)Ryudo Wrote: Yep, just rename it tho beforehand, like "gsdx from 1.0.0" so you won't overwrite your current one. Wink

Then select that newly copied gsdx in your Plugins in the Emu Config.

well, doing that makes it no different from 1.0.0.
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#15
(11-09-2014, 06:55 AM)s.sakash Wrote: well, doing that makes it no different from 1.0.0.

But now he's using 1.2.1, not 1.0.0 Wink
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