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[SOLVED]Xbox 360 Controller Analog Stick Issues
#1
I'm using lilypad to map my 360 controller to use. It works fine, except for the analog sticks.

They work, but if I'm not tilting it in a cardinal direction (straight up, down, left, or right) it won't give a full response.

For example, in Kingdom Hearts. Sora will run in all cardinal directions, but if I try to run diagonally, he walks.

I have this issue in FFX as well.

Not really a huge issue, but bothersome nonetheless, so I ask, is there a setting in lilypad or in PCSX2 that may counteract this?

Any help would be greatly appreciated.
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#2
Sorry mate, I don't know much about XBOX 360 controllers, and really the closest thing I could suggest is some combination of LilyPad + http://code.google.com/p/x360ce/downloads/list
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#3
(06-09-2011, 09:49 PM)MyDreamName Wrote: Sorry mate, I don't know much about XBOX 360 controllers, and really the closest thing I could suggest is some combination of LilyPad + http://code.google.com/p/x360ce/downloads/list

Should I download the library and app? I'm not quite sure what this is.
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#4
The application should be all you need.

You can find a thread on this here: http://forums.pcsx2.net/Thread-XBox-360-...Controller
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#5
(06-09-2011, 09:53 PM)MyDreamName Wrote: The application should be all you need.

You can find a thread on this here: http://forums.pcsx2.net/Thread-XBox-360-...Controller

Unfortunately, this didn't solve my issue.

Thank you for trying though.

EDIT: I found a solution. I neglected to disable DirectInput, which after reading the LilyPad support thread, seems to conflict with Xinput, which the 360 Controller uses.
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#6
I have the exact same problem and it's very annoying.
Disabling DirectInput didn't solve anything =(

I tried other plugins instead of LilyPad but they work even worse
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#7
Solved by increasing the stick sensitivity in LilyPad from 1.0 to 1.330
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#8
Yup, that seems to be the square vs like-a-circle trouble between Dualshock and X360. Which makes it troublesome to reach the corners with the latter.
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