Hi all,
I am trying to play Front Mission 4. It is "playable" in a Salvador Dali painting kind of way. I get major Spikey Poly Sindrome with this game, and I was wondering if anyone out there had been able to play without this. I tried both gfx plugins (see below). I am assuming there is a work around, only because I could not find a similar thread using Search.
There is also a bit of lag, but it's only the occassional 5-15 fps flux, certainly not game breaking.
Vista 32.
Core 2 Quad 2.83ghz
ATi Hd4870
4 gigs ram
PCSX 9.6
GSDX 962 (SSE4) * ZeroGs 0.97.1
PEOPS 1.9.0
I have tested with sound plugins off, both above gfx plugins, just about every check box in ZeroGs. I tried GSDX in dx9 & 10, all the options within those plugins. I tried changing the clamp modes in advance options too, always with the same results...
Aside from the spikes, this game is so much better looking on pcsx2 I can't go back to playing on my ancient ps2...I tried lol.
I am trying to play Front Mission 4. It is "playable" in a Salvador Dali painting kind of way. I get major Spikey Poly Sindrome with this game, and I was wondering if anyone out there had been able to play without this. I tried both gfx plugins (see below). I am assuming there is a work around, only because I could not find a similar thread using Search.
There is also a bit of lag, but it's only the occassional 5-15 fps flux, certainly not game breaking.
Vista 32.
Core 2 Quad 2.83ghz
ATi Hd4870
4 gigs ram
PCSX 9.6
GSDX 962 (SSE4) * ZeroGs 0.97.1
PEOPS 1.9.0
I have tested with sound plugins off, both above gfx plugins, just about every check box in ZeroGs. I tried GSDX in dx9 & 10, all the options within those plugins. I tried changing the clamp modes in advance options too, always with the same results...

Aside from the spikes, this game is so much better looking on pcsx2 I can't go back to playing on my ancient ps2...I tried lol.
