Posts: 8.695
Threads: 2.695
Joined: Aug 2005
Reputation:
16
Location: Plymouth, UK
PC Specs:
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 13 11 2012 1.1.0 r5452- Windows
GSdx 5442 SSE41 [29 10 2012]
LilyPad 0.11.0 [09 10 2012]
cdvdGigaherz 0.8.0 [09 10 2012]
USBnull Driver 0.7.0 [09 10 2012]
SPU2-X 2.0.0 [21 11 2012]
DEV9null Driver 0.5.0 [09 10 2012]
FWnull Driver 0.7.0 [09 10 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status is unchanged.
Bugs:
Character is invisible
Status
Ingame
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64
Official betatester of PCSX2
Posts: 95
Threads: 12
Joined: Mar 2017
Reputation:
0
Location: Sweden
03-29-2017, 11:46 PM
(This post was last modified: 04-18-2017, 02:03 PM by Aggressor22.)
PC Specs:
CPU: Intel Core i7 920 @ 2.67Ghz
GPU: Nvidia GTX 670 2048MB
Build Description: PCSX2 v1.5.0-dev-1918-gb54a824- Windows
GSdx 20170310180534 (MSVC 19.00 SSE41
LilyPad 20170310180534 0.12.0
cdvdGigaherz 20170310180534II 0.11.0
USBnull Driver 20170310180534 0.7.0
SPU2-X 20170310180534 2.0.0
DEV9null Driver 20170310180534 0.5.0
FWnull Driver 20170310180534 0.7.0
Europe v01.60 (04/10/2001) Console
Emulation Settings
EE/IOP>Round mode>Nearest
Standard Speedhacks preset 2
Video plugin settings:
Renderer: OpenGL Hardware
Internal Resolution: Native
Allow 8bit textures uncecked
Anisotropic Filtering: Off
Texture Filtering: Bilinear (PS2)
Mipmapping: Off
CRC Hack Level: Partial OpenGL
Accurate Date: Blending Unit Accuracy>Full (very Slow)
No HW hacks
Audio Settings:
Standard PCSX2 settings, nothing changed (Catmull-rom, Xaudio2, TimeStretch)
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
OpenGL>Accurate Date>Blending Unit Accuracy>Full (very Slow)
Bugs:
Lighting not visible from lights around the map.
Status
Playable (if fast hardware)