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SSX Tricky Invisible Characters / Character not attached to player
#1
I'm running PCSX2 1.2.1 on Windows 7 64 bit

Ram : 6GBs DDR3
GPU : Nvidia GTx 780
CPU : Intel Core i5 4430 (3.00 GHz)

My PCSX2 Settings are in this Imgur album: http://imgur.com/a/TjUZq

I tried google, I tried searching the forums, most of the solutions were to change Round Mode and Clamping Mode to Zero, but it didn't seem to make a difference, character still turned invisible and detached from the actual player model.
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#2
Set EE/IOP -> EE/FPU ADVANCED RECOMPILER OPTIONS to Nearest

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i7 [email protected], P8P67, ASUS HD7870 CUII, 8GB 1600 GSkill, Win 7 Ultimate 64-bit
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#3
(05-03-2014, 02:48 AM)GeoMan Wrote: Set EE/IOP -> EE/FPU ADVANCED RECOMPILER OPTIONS to Nearest

Round Mode can be set to nearest, however Clamping mode cannot. Should I leave clamping mode at normal?
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#4
Only round mode to nearest should be enough
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#5
(05-03-2014, 10:29 PM)lateralus Wrote: Round Mode can be set to nearest, however Clamping mode cannot. Should I leave clamping mode at normal?

He said so.
[Insert Witty Sig Here.]
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